Lioncash
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d51518dc57
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CPlayerEnergyDrain: Make constructor explicit
Prevents error-prone implicit constructions from occurring.
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2020-03-12 10:01:31 -04:00 |
Lioncash
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e628cbf1be
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CPlayerEnergyDrain: Initialize x10_energyDrainTime on construction
GM8E v0 initializes this to zero when constructing the class. This also
makes the entire class have a consistent initial state.
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2020-03-12 09:57:43 -04:00 |
Lioncash
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36d04456dd
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General: Normalize RuntimeCommonB include paths
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
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2019-09-23 17:22:37 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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bfb16a3a0d
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Various CPlayer and CBodyStateCmdMgr imps
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2017-07-05 08:34:12 -10:00 |
Phillip Stephens
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37aab51253
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
Phillip Stephens
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23b6bd350e
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Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |