Commit Graph

17 Commits

Author SHA1 Message Date
Jack Andersen e00f6bfe30 HUD blending fixes and map interpolation 2017-11-18 09:59:49 -10:00
Jack Andersen 15d60493f2 Lots of bug fixes (Windows still needs some fixes) 2017-10-21 20:11:22 -10:00
Jack Andersen 5149128b60 DCLN cooking and various bug fixes 2017-10-16 19:51:53 -10:00
Jack Andersen 4af2d975f4 Finish CBallCamera 2017-10-15 19:26:50 -10:00
Jack Andersen 30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen 5bec8f4d89 Additional CMorphBall implementations 2017-09-20 19:10:18 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen 67293caba1 Metal extension shader fix 2017-03-05 13:35:50 -10:00
Jack Andersen 9b9ba95d45 Sync with boo shader cache 2017-03-05 13:03:23 -10:00
Jack Andersen 8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen 0a062d0138 Fix shader compile fail 2017-02-09 23:09:06 -10:00
Jack Andersen 17d986bb43 Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
Jack Andersen 83176b41a9 FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
Jack Andersen 2d73c8226c Fog rendering for Metal 2016-08-08 09:07:30 -10:00
Jack Andersen dc1ad1c773 Thermal Hot filter HLSL 2016-08-03 13:16:31 -10:00
Jack Andersen c4c3e1883f Metal extended shader support 2016-07-31 10:52:04 -10:00
Jack Andersen 2ff1a2ee0b Shader directory refactor 2016-07-20 19:21:45 -10:00