Phillip Stephens
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65fb75737f
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CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
Phillip Stephens
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af1e22a62d
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
Jack Andersen
|
9639ac75cc
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Work on CMemoryCardDriver
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2016-12-20 11:51:50 -10:00 |
Phillip Stephens
|
c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Phillip Stephens
|
0ef4dbc7d2
|
Minor CStateManager fixes, CScriptColorModulate imps
|
2016-08-18 11:34:06 -07:00 |
Phillip Stephens
|
f73b1b641f
|
More GameState imps
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2016-07-24 16:14:58 -07:00 |
Phillip Stephens
|
8c2d5eb3a3
|
Update kaubfuda
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2016-06-30 12:35:11 -07:00 |
Jack Andersen
|
86c21a77ac
|
Function-scope statics aren't as efficient as file-scope ones
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2016-04-14 17:26:01 -10:00 |
Phillip Stephens
|
3426aaf260
|
Add more particle DNAs
|
2016-03-28 01:54:02 -07:00 |
Phillip
|
ee6defb120
|
Compile fixes
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2016-03-23 14:41:41 -07:00 |
Phillip Stephens
|
dc24a864fd
|
CPlayerState imps
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2016-03-23 13:38:01 -07:00 |
Phillip Stephens
|
193e21943d
|
Add CBitStreamReader
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2016-03-19 21:11:25 -07:00 |
Phillip Stephens
|
62e8066a63
|
Initial CPlayerState RE
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2016-03-19 12:19:43 -07:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
746eb46026
|
various implementations
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2015-08-19 16:52:07 -10:00 |
Jack Andersen
|
6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
|
520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
|
387332ed70
|
several core runtime stubs added
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2015-08-16 19:26:58 -10:00 |