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								 Lioncash | a633b8e8fd | General: Normalize RuntimeCommon include paths Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths. | 2019-09-28 04:14:29 -04:00 |  | 
			
				
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								 Jack Andersen | 636c82a568 | New code style refactor | 2018-12-07 19:30:43 -10:00 |  | 
			
				
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								 Jack Andersen | c91e5df986 | Convert to pragma once | 2018-10-06 17:42:33 -10:00 |  | 
			
				
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								 Jack Andersen | 6c56cf4c26 | Implement CRandomStatic and CScanLines shaders (still need HLSL) | 2017-06-01 09:10:06 -10:00 |  | 
			
				
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								 Jack Andersen | ca69a54faf | Camera filter refactor | 2017-05-31 19:34:24 -10:00 |  | 
			
				
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								 Jack Andersen | 0c5e4efc46 | Work on CPlayerVisor | 2017-05-29 17:45:31 -10:00 |  | 
			
				
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								 Jack Andersen | d14dc8f7a8 | Finish CPauseScreenBlur; work on CPlayerVisor | 2017-05-29 09:55:44 -10:00 |  | 
			
				
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								 Jack Andersen | 4b048a0dff | Finish CInGameGuiManager | 2017-05-21 12:01:04 -04:00 |  | 
			
				
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								 Jack Andersen | 0459192951 | Implement CInGameGuiManager::Update() | 2017-05-18 09:27:21 -10:00 |  | 
			
				
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								 Jack Andersen | 159b83b37a | Initial pause screen implementations | 2017-04-25 20:43:48 -10:00 |  |