Commit Graph

18 Commits

Author SHA1 Message Date
Jack Andersen 9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Phillip Stephens a840cc7afb CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
Jack Andersen 2a425b5a73 Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
Phillip Stephens 7740af2b04 More CGameArea and CActor imps 2016-08-09 17:46:53 -07:00
Phillip Stephens b8ac7f0082 Complete CScriptDistanceFog RE 2016-08-08 20:58:19 -07:00
Jack Andersen 2d73c8226c Fog rendering for Metal 2016-08-08 09:07:30 -10:00
Jack Andersen a910ddd912 Initial fog rendering 2016-08-07 18:48:18 -10:00
Jack Andersen 73573c84ea Several CGameArea PostConstruct imps 2016-08-06 14:20:02 -10:00
Jack Andersen 1c64605261 HLSL extension shaders 2016-07-31 18:35:42 -10:00
Jack Andersen 2eaa87b7e7 More CBooRenderer imps 2016-07-27 18:55:06 -10:00
Phillip Stephens 76b88d0ad6 Windows compile fixes, and warning squash 2016-07-23 23:05:12 -07:00
Jack Andersen f10168e824 Additional state imps 2016-07-23 18:46:32 -10:00
Jack Andersen 9298ca7b99 Non-factory resource loading; some CDummyWorld imps 2016-07-23 11:41:18 -10:00
Jack Andersen 8c9198ce1c Some CGameArea state imps 2016-07-22 17:07:07 -10:00
Jack Andersen 56f43706d3 CGameArea stubs 2016-07-22 14:26:17 -10:00
Phillip Stephens 4272e8207b More preliminary implementations 2016-04-23 11:04:49 -07:00
Jack Andersen 76afccbdbe More ScriptLoader imps 2016-04-18 14:17:49 -10:00
Jack Andersen 7afdc556fd Adjust runtime directory layout 2016-04-16 13:48:29 -10:00