Commit Graph

32 Commits

Author SHA1 Message Date
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Phillip Stephens 97ab6961a2 Add GameMode viewerspace stub 2016-12-12 18:56:43 -08:00
Phillip Stephens 4f401acdca Add space switching 2016-07-08 18:23:34 -07:00
Jack Andersen aff7ec5b27 Remove URDE_BINARY_CONFIGS (all yaml now) 2016-03-04 19:51:18 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 2a614215c8 Initial migration to URDE-hashed object tags 2016-02-29 17:08:25 -10:00
Phillip Stephens 9b762849e7 InformationCenter stubs 2016-02-02 00:31:05 -08:00
Jack Andersen 3f21eae617 add EffectEditor stubs 2016-02-01 10:04:55 -10:00
Jack Andersen a37e6ba8a4 split and join functionality 2016-01-31 15:13:45 -10:00
Jack Andersen e74c753bd1 ResourceBrowser additions and app icons 2016-01-26 14:44:22 -10:00
Jack Andersen 9f08984d1f Icon integration 2016-01-18 13:33:23 -10:00
Phillip Stephens 67fca8193a Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-01-16 21:09:35 -08:00
Phillip Stephens fdfccb8fbb ModelViewer stub 2016-01-16 21:08:46 -08:00
Jack Andersen 51e295e311 Initial space selection menu 2016-01-16 18:14:13 -10:00
Jack Andersen 399a48ece3 Win32 fix; enabled LTCG for MSVC Release builds 2016-01-14 19:44:42 -10:00
Jack Andersen c826fc58ab SplitSpace updates 2016-01-11 14:46:27 -10:00
Jack Andersen 1a5f3bec0d More space-tree work 2016-01-10 16:17:08 -10:00
Jack Andersen 7f07e516e9 Architectual adjustments for space splitting 2016-01-09 20:42:58 -10:00
Jack Andersen e8e40211d9 Some editor stubs 2016-01-06 14:40:27 -10:00
Phillip Stephens f3f4b674a7 Update HECL
Rename Editor
2016-01-05 01:53:16 -08:00
Jack Andersen 769a20d9dc Add editor portion of rendering flow 2016-01-04 14:01:02 -10:00
Jack Andersen 5de9028a51 YAML read/write refactor 2016-01-03 19:31:02 -10:00
Jack Andersen 4b8fb28ce2 Initial SplashScreen 2015-12-12 16:27:34 -10:00
Jack Andersen 0dad45e894 Recreated test layout in new space architecture 2015-12-11 14:37:32 -10:00
Jack Andersen d3af294056 Mulling around with space state tracking system 2015-12-10 16:37:54 -10:00