|  | 9bae2f943e | Rename everything | 2021-04-10 01:42:06 -07:00 |  | 
			
				
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								 Lioncash | 67f6666ea1 | Runtime: Add more usages of explicit Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around. | 2020-03-31 03:53:49 -04:00 |  | 
			
				
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								 Lioncash | 9524208cd2 | CCharacterInfo: Remove unnecessary top-level const in return value of GetAnimationIndex() Same behavior, less code. | 2020-02-28 04:56:45 -05:00 |  | 
			
				
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								 Lioncash | d2c86f98d1 | CCharacterInfo: std::move vectors in CParticleResData's constructor Same behavior, but allows the caller to move into the constructor,
potentially avoiding copies altogether. | 2020-02-28 04:49:07 -05:00 |  | 
			
				
					|  | 8b6dff70b4 | Properly cleanup Xorg in visigen, various fixes and cleanups in URDE, more CRidley imps | 2019-11-19 15:06:25 -08:00 |  | 
			
				
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								 Lioncash | a633b8e8fd | General: Normalize RuntimeCommon include paths Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths. | 2019-09-28 04:14:29 -04:00 |  | 
			
				
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								 Jack Andersen | 636c82a568 | New code style refactor | 2018-12-07 19:30:43 -10:00 |  | 
			
				
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								 Jack Andersen | c91e5df986 | Convert to pragma once | 2018-10-06 17:42:33 -10:00 |  | 
			
				
					|  | 02d54fd5ca | Initial CParasite implementation | 2018-09-16 16:22:35 -07:00 |  | 
			
				
					|  | 734b25cad3 | Fix doors and various area streaming bugs | 2018-05-01 17:43:31 -07:00 |  | 
			
				
					|  | c6fdd8297e | Update boo, fixes and initial imps | 2017-11-24 00:01:06 -08:00 |  | 
			
				
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								 Jack Andersen | f7ec7bdc0c | string_view refactor | 2017-11-12 20:19:18 -10:00 |  | 
			
				
					|  | 870e8c80ee | Refactor ResId into CAssetId | 2017-08-12 22:26:14 -07:00 |  | 
			
				
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								 Jack Andersen | db8a7d3433 | CParticleDatabase implementations | 2017-06-02 20:03:07 -10:00 |  | 
			
				
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								 Jack Andersen | 6c9462e099 | Camera shakers and controller action scripting | 2017-03-17 19:12:27 -10:00 |  | 
			
				
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								 Jack Andersen | 7334074798 | Additive animation integration | 2017-02-28 20:02:54 -10:00 |  | 
			
				
					|  | 23b6bd350e | Prelim CPlayer imps, fix race condition in CGameGlobalObjects | 2016-09-25 09:45:22 -07:00 |  | 
			
				
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								 Jack Andersen | a349076740 | Several CAnimData integrations | 2016-09-03 16:27:35 -10:00 |  | 
			
				
					|  | 4244f39bd5 | CPASDatabase imps | 2016-08-20 22:47:47 -07:00 |  | 
			
				
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								 Jack Andersen | 042030934b | Various CStateManager additions and camera stubs | 2016-04-16 11:49:47 -10:00 |  | 
			
				
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								 Jack Andersen | c91bfade75 | CCharacterFactory imps | 2016-04-14 17:02:21 -10:00 |  | 
			
				
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								 Jack Andersen | 8608b52774 | CModelData imps | 2016-04-14 11:42:47 -10:00 |  | 
			
				
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								 Jack Andersen | 5de5c3d85f | Character factory support classes | 2016-04-12 20:07:23 -10:00 |  | 
			
				
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								 Jack Andersen | fc6cb2ec33 | ANCS stubs and initial readers | 2016-04-10 11:22:59 -10:00 |  | 
			
				
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								 Jack Andersen | 4f7d6e167f | Several initial character classes | 2016-04-09 18:49:02 -10:00 |  |