Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Lioncash
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ecf3cfdb49
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CCollisionSurface: Collapse separate CVector3f instances into std::array
Will allow converting GetVertices() over to returning a reference to
std::array, rather than simply a pointer.
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2020-04-06 05:54:24 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
5e03278eff
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Add triangle flip bit for collision geometry
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2017-12-08 19:17:51 -10:00 |
Phillip Stephens
|
db03927e1d
|
Various imps and minor fixes
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2017-07-30 04:00:30 -07:00 |
Jack Andersen
|
35fa9b0992
|
Initial CMetroidAreaCollider implementations
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2017-06-23 18:58:59 -10:00 |
Phillip Stephens
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7b79e52740
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Phillip Stephens
|
c66dac6df2
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Initial Collision stubs
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2016-06-24 13:09:38 -07:00 |