Lioncash
92b87676c2
hecl/hecl: Make Entry take SystemString by value and move it
...
This allows callers to move into the constructor and subsequently move
into the member variable, avoiding copies altogether.
2019-08-15 02:26:12 -04:00
Lioncash
dae3e6123f
hecl/hecl: Make string conv operator+ instances friend functions
...
Makes both operators symmetrical to one another.
2019-08-15 02:26:12 -04:00
Lioncash
c7aae83a75
hecl/hecl: Slightly improve resource usage within string conv operator+ funcs
...
We already construct a std::string instance, so we can just append to
it instead of creating another temporary with std::string's operator+.
We also change this to append using the string view getter functions, as
this allows the appending process to do less work. When a pointer is
passed in, a strlen call would need to be performed in order to
determine the total characters to append. However, we already know the
size (via the string view).
2019-08-15 02:26:12 -04:00
Lioncash
c513a4b61f
hecl/hecl: Make use of std::char_traits with StrNCmp
...
Same behavior, but allows removing the use of ifdefs, unifying the code
paths.
2019-08-15 02:26:12 -04:00
Lioncash
ef6b41ea15
hecl/hecl: Amend string functions operating on string views to use interface functions
...
We don't really need to call out to the C functions to perform the
comparison behavior when the views already have a comparison function
as part of their interface.
2019-08-15 02:26:03 -04:00
Lioncash
e0b5a4e2f7
hecl/hecl: Cast to unsigned char before calling std::isspace
...
std::string_view instances can contain character values that lie outside
the range of an unsigned char (negative values). If such a value is
passed into std::isspace, then the behavior of the function is
undefined. To avoid this, we add these casts.
2019-08-15 01:21:10 -04:00
Lioncash
91ff474c44
hecl/hecl: Handle bounded strings within CaseInsensitiveCompare
...
std::string_view instances aren't guaranteed to be null-terminated, so
we shouldn't be treating them as if they are in these functions, and
should instead use a bounded comparison based off their sizes.
This way we prevent an edge-case from ever becoming a problem and also
remove an ifdef, making the code uniform across all implementations.
2019-08-15 01:21:04 -04:00
Phillip Stephens
9dc1373201
Update boo
2019-08-14 06:52:24 -07:00
Phillip Stephens
78e88679a9
Update boo
2019-08-13 14:40:21 -07:00
Phillip Stephens
a7c97b313c
Update athena
2019-08-10 17:47:40 -07:00
Jack Andersen
7b05b41d34
Windows build fixes
2019-07-27 15:19:48 -10:00
Jack Andersen
08d15514a9
Update submodules
2019-07-20 22:42:03 -10:00
Jack Andersen
6988f86672
Massive fmtlib refactor
2019-07-19 18:22:58 -10:00
Jack Andersen
b483acb8d3
Update submodules
2019-07-06 22:21:39 -10:00
Phillip Stephens
efa7463a9a
shaderc metal "error" fix
2019-07-01 01:26:42 -07:00
Phillip Stephens
cfd365bebe
Update boo
2019-06-30 21:03:54 -07:00
Phillip Stephens
b251de5fd0
Update boo
2019-06-30 20:40:26 -07:00
Phillip Stephens
385f60cea3
Update boo
2019-06-30 20:15:40 -07:00
Jack Andersen
c67c9b08f8
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl
2019-06-20 20:02:43 -10:00
Jack Andersen
3256a05a99
Update boo
2019-06-20 20:02:34 -10:00
Phillip Stephens
b8ebd9aeab
Update boo
2019-06-20 15:44:23 -07:00
Jack Andersen
49eb971037
Update boo
2019-06-15 20:25:03 -10:00
Jack Andersen
4fa1a2f3b7
Fixes for ANCS cooking
2019-06-14 14:37:53 -10:00
Jack Andersen
31caec79dd
Windows build fixes
2019-06-12 15:29:52 -10:00
Jack Andersen
387f8fa864
Blender Python API updates and better CMake dependency handling
2019-06-11 16:01:19 -10:00
Jack Andersen
7cc157c8b9
Support for per-stage shader hashing
2019-06-05 14:07:29 -10:00
Jack Andersen
82fc24ebe6
Update boo
2019-06-02 21:51:26 -10:00
Jack Andersen
4de7e2c0d6
Update boo
2019-05-31 23:27:44 -10:00
Jack Andersen
c8c6936e0c
Update boo
2019-05-31 17:40:30 -10:00
Jack Andersen
50ca5553ab
Ensure ApplicationReps.hpp is generated in binary directory
2019-05-10 13:08:05 -10:00
Jack Andersen
e1b01a0962
Update boo
2019-05-09 18:10:04 -10:00
Jack Andersen
f596cbff83
Windows fixes for refactor
2019-05-09 18:07:48 -10:00
Jack Andersen
92e2c03a01
Fix skin binding unordered_map use
2019-05-08 13:38:00 -10:00
Jack Andersen
5c59acddf2
Blender 2.8 refactor
2019-05-07 17:47:34 -10:00
Jack Andersen
8b1b674a7d
Ensure uninitialized data is not accessed in normal operation
2019-04-06 18:54:58 -10:00
Jack Andersen
2ab5c1436b
Add True and False tests for bitwise enums
2019-04-02 18:29:04 -10:00
Jack Andersen
6816fea5b8
Update athena
2019-03-23 22:05:36 -10:00
Jack Andersen
4bb697cbdf
Update boo
2019-03-09 23:14:04 -10:00
Jack Andersen
72b14a78a0
Correct indirect texture sampling swizzle
2019-03-07 17:33:50 -10:00
Jack Andersen
3759bf1b3d
Avoid redundant pool destroy/allocs
2019-03-04 22:34:03 -10:00
Jack Andersen
f262e59e68
Update boo
2019-03-03 13:03:33 -10:00
Jack Andersen
927be4e839
Proper blending modes for handling alpha test
2019-03-02 20:17:41 -10:00
Jack Andersen
1f04f7ae12
Add closefrom call to RunProcess
2019-02-26 19:13:19 -10:00
Jack Andersen
6626557cc4
TexGen bug fix with diffuse-only pass
2019-02-26 18:50:13 -10:00
Jack Andersen
8e8ecaf4aa
Add fallback for diffuse expression
2019-02-24 22:10:34 -10:00
Jack Andersen
a9254f6643
Ensure pipes aren't duplicated between blender instances
2019-02-24 00:14:44 -10:00
Jack Andersen
470182de06
Support for diffuse texture identification in IR
2019-02-23 21:14:43 -10:00
Jack Andersen
d13bd28281
Update boo
2019-02-17 19:46:29 -10:00
Jack Andersen
fc40190933
Implicit switch fallthrough refactor
2019-02-17 19:44:46 -10:00
Jack Andersen
fdbfbf74fd
Update athena
2019-02-15 15:31:21 -10:00