Phillip Stephens
|
8c35cd02f0
|
More CFlaahgra imps
|
2019-06-19 14:11:13 -07:00 |
Jack Andersen
|
e218b8aeb5
|
CActorContraption fixes, better CMake dependency handling
|
2019-06-11 16:05:17 -10:00 |
Jack Andersen
|
3a0d2930fa
|
Numerous uninitialized memory fixes
|
2019-04-06 19:14:48 -10:00 |
Jack Andersen
|
ad2681f857
|
Windows fixes
|
2019-01-28 22:28:35 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Jack Andersen
|
aec45ad2bb
|
Windows PCH fixes
|
2017-12-29 15:09:45 -10:00 |
Jack Andersen
|
6854cb9df7
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
Jack Andersen
|
bb10aa9844
|
CResFactory bug fixes
|
2017-10-27 21:08:48 -10:00 |
Jack Andersen
|
e274cd12b9
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
Jack Andersen
|
484a4900a0
|
CMorphBall Complete
|
2017-09-29 17:45:57 -10:00 |
Jack Andersen
|
c0d5cee8b1
|
Additional work on CMorphBall
|
2017-09-11 19:51:17 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
ed991a6ac0
|
Initial CPlayerGun implementations
|
2017-08-24 20:18:09 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
|
2017-08-15 19:34:02 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
8409cf7868
|
Proper TUniqueId implementation, minor bug fixes in CSortedListManager
|
2017-08-10 06:40:07 -07:00 |
Jack Andersen
|
0cae1bb036
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-07-30 19:19:26 -10:00 |
Jack Andersen
|
925aa3fe1a
|
More CPlayer imps
|
2017-07-30 19:19:05 -10:00 |
Phillip Stephens
|
db03927e1d
|
Various imps and minor fixes
|
2017-07-30 04:00:30 -07:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Phillip Stephens
|
b22c0bc75f
|
Fix CGuiTextSupport crash
|
2017-07-07 05:23:20 -07:00 |
Jack Andersen
|
b8613d61f8
|
Tons of save-related fixes
|
2017-02-07 20:48:43 -10:00 |
Jack Andersen
|
3a3298d48e
|
STRG cooking bug fixes
|
2017-01-26 16:22:52 -10:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
|
2017-01-14 19:59:37 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Jack Andersen
|
f7f5066038
|
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
|
2016-10-08 10:32:36 -10:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
Phillip Stephens
|
f2635f449c
|
Various cleanups and minor imps
|
2016-09-09 21:50:00 -07:00 |
Jack Andersen
|
2a425b5a73
|
Work on CStateManager::InitializeState flow
|
2016-08-13 17:00:58 -10:00 |
Jack Andersen
|
76afccbdbe
|
More ScriptLoader imps
|
2016-04-18 14:17:49 -10:00 |
Jack Andersen
|
3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
|
2016-04-17 12:38:05 -10:00 |
Jack Andersen
|
042030934b
|
Various CStateManager additions and camera stubs
|
2016-04-16 11:49:47 -10:00 |
Jack Andersen
|
8608b52774
|
CModelData imps
|
2016-04-14 11:42:47 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
64d85d7427
|
Add CPOINode family of classes
|
2016-04-10 21:10:28 -10:00 |
Jack Andersen
|
fedc93912d
|
Refactor for original/pc dataspec handling
|
2016-03-25 14:51:59 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Jack Andersen
|
13e3afa72f
|
D3D CElementGen rendering
|
2016-02-16 17:42:27 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Phillip Stephens
|
ebcc986b13
|
More factory stubs
|
2016-02-10 14:54:47 -08:00 |
Jack Andersen
|
8dbd2f3819
|
Additional vector elements
|
2016-02-06 21:25:34 -10:00 |
Jack Andersen
|
7a35dac972
|
Initial round of particle runtime implementations
|
2016-02-04 15:27:03 -10:00 |
Phillip Stephens
|
b261e09f51
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
Jack Andersen
|
f3b5b9f49a
|
various implementation
|
2015-08-22 20:42:29 -10:00 |
Jack Andersen
|
b51911ed3d
|
more classes added
|
2015-08-21 15:58:41 -10:00 |
Jack Andersen
|
746eb46026
|
various implementations
|
2015-08-19 16:52:07 -10:00 |