Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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233d13ceb9
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Refactor for blender 2.8 and new shader model
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2019-05-07 17:50:21 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
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1851308021
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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73ae278c87
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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2dad2e2051
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Multi-intermediate MLVL path; simpler metadata yaml
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2016-09-30 16:57:09 -10:00 |
Jack Andersen
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9a15f72fc7
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use `-flto=thin` as LTO flag; MemoryCardSys work
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2016-09-30 12:43:19 -10:00 |
Jack Andersen
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b9baa84b1d
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AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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6972926b66
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More blender crash fixes
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2016-08-09 09:30:23 -10:00 |
Phillip Stephens
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95062eceb4
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Keep original paths for areas, worlds, and maps when not in a world pak
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2016-03-10 18:56:16 -08:00 |
Jack Andersen
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2f14331d5d
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Windows fixes
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2016-03-08 10:29:59 -10:00 |
Jack Andersen
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9ade279902
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
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496903047e
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Template instantiation rampage (much lighter common headers)
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2016-03-01 21:29:19 -10:00 |