Jack Andersen
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6cb3010e86
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Show sharp edges by default
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2016-03-28 18:03:44 -10:00 |
Jack Andersen
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e11588aa66
|
Automatic sharp-edge-marking using Retro's normals for reference
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2016-03-28 16:24:47 -10:00 |
Jack Andersen
|
2f14331d5d
|
Windows fixes
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2016-03-08 10:29:59 -10:00 |
Jack Andersen
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9ade279902
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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8c9eca1858
|
remove 'mp1' target in favor of library entry
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2016-03-03 19:28:20 -10:00 |
Jack Andersen
|
496903047e
|
Template instantiation rampage (much lighter common headers)
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2016-03-01 21:29:19 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
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d075225c31
|
Handling for additive ANIMs and MP3 skinning fix
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2015-09-28 16:00:28 -10:00 |
Jack Andersen
|
9f05f40994
|
Added split normals layer to extracted meshes
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2015-09-21 12:45:55 -10:00 |
Jack Andersen
|
8221caac35
|
Added distinct-normal vertex extraction
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2015-09-20 15:23:20 -10:00 |
Jack Andersen
|
da24b39957
|
Lightmap rendering
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2015-09-17 09:50:43 -10:00 |
Jack Andersen
|
73862a937f
|
initial DEAFBABE support
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2015-09-11 21:13:40 -10:00 |
Jack Andersen
|
40c39ee83b
|
bmesh generation tweaks
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2015-09-10 18:53:32 -10:00 |
Jack Andersen
|
273a21a7f1
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MREA bug fixes
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2015-09-08 15:37:00 -10:00 |
Jack Andersen
|
2fef79ceaa
|
Initial MP1 MREA support
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2015-09-06 18:05:44 -10:00 |