Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
fda08db9b1
CHudVisorBeamMenu: Dehardcode array sizes
...
Same behavior, but queries the container for the size rather than
hardcoding it in loop bounds.
2020-03-29 03:08:41 -04:00
Lioncash
9fafb24fb9
CHudVisorBeamMenu: Make use of std::array where applicable
2020-03-14 17:52:30 -04:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
...
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Jack Andersen
718d2cb29e
Water rendering order fix, morphball visor fixes
2018-06-21 11:04:16 -10:00
Jack Andersen
b405f33ded
Correct rstl::prereserved_vector implementation
2018-02-14 18:37:21 -10:00
Jack Andersen
053ebd41c4
HUD bug fixes
2017-12-20 17:19:54 -10:00
Jack Andersen
a550ce1959
Finish CMessageScreen
2017-05-31 11:26:50 -10:00
Jack Andersen
e070844e8a
Additional HUD work
2017-04-08 10:40:36 -10:00
Jack Andersen
a2b9bfb1a2
Lots of CSamusHud imps
2017-04-02 15:39:23 -10:00
Jack Andersen
b3c94f1d2b
Lots of HUD-related implementations
2017-04-01 17:03:37 -10:00