Jack Andersen
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29dad50cca
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Particle, map and line renderer fixes
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2018-10-25 18:37:22 -10:00 |
Phillip Stephens
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bbfe61efbf
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
Phillip Stephens
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8b25548482
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Various bug fixes, implement `CMain::WarpTo`
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2018-09-20 20:41:57 -07:00 |
Jack Andersen
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70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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3894749675
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Jack Andersen
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15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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08cbeceb80
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Windows build fixes
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2017-05-08 09:10:09 -10:00 |
Jack Andersen
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53c01af8e9
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Finish CMapWorld and CMapUniverse rendering
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2017-04-24 15:11:31 -10:00 |
Jack Andersen
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d54bb3746c
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Additional work on CMapWorld rendering
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2017-04-22 11:46:18 -10:00 |
Jack Andersen
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337ffd1c16
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Work on CMapWorld rendering
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2017-04-21 20:42:32 -10:00 |
Jack Andersen
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56e386088a
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Additional work on CAutoMapper; CGameArea model setup
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2017-04-18 13:41:01 -10:00 |
Jack Andersen
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c3f04bcbaa
|
CAutoMapper work
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2017-04-15 19:52:43 -10:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Phillip Stephens
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165735ba1b
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CScannableObjectInfo imps
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2016-08-03 16:20:31 -07:00 |
Phillip Stephens
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f4694e3231
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Fix CMapArea vertex loop
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2016-07-30 19:19:44 -07:00 |
Phillip Stephens
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4541234706
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More AutoMapper imps (CMapArea and CMappableObject)
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2016-07-30 18:43:34 -07:00 |
Phillip Stephens
|
1ee38df1ba
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Various AutoMapper stubs
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2016-07-29 10:00:23 -07:00 |