Phillip Stephens
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89ece2e9b2
|
Proper CRandom16 usage
More CScriptGunTurret imps
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2018-11-09 18:48:06 -08:00 |
Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
|
46a4a37cc6
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Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
7a179eb10a
|
Various bug fixes
|
2018-01-13 20:44:22 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Phillip Stephens
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ac5f28eeff
|
Add missing factories, update hecl
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2017-02-13 13:29:00 -08:00 |
Jack Andersen
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d7f79d6ec3
|
Work on CMemoryCardDriver
|
2016-12-22 20:41:39 -10:00 |
Phillip Stephens
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62ce5286fe
|
CMapWorld stubs, and compile fixes
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2016-07-28 00:33:55 -07:00 |
Jack Andersen
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8608b52774
|
CModelData imps
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2016-04-14 11:42:47 -10:00 |
Phillip Stephens
|
d7672226a2
|
Unify factory return type
|
2016-03-30 17:38:03 -07:00 |
Phillip Stephens
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a9a304ea58
|
Add DPSC and WPSC
Particle Fixes
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2016-03-28 17:07:38 -07:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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f09019246d
|
Factory fixes
|
2016-02-22 18:08:13 -08:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
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2016-02-17 16:42:32 -10:00 |
Jack Andersen
|
6cabf3d3e7
|
lots of includes to make MSVC happy
|
2016-02-16 19:20:34 -10:00 |
Phillip Stephens
|
1c5a86dcbf
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Add proper CRandom16 vars to factories
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2016-02-15 00:23:50 -08:00 |
Phillip Stephens
|
f5de9a3033
|
Fix PJFX
|
2016-02-13 11:11:00 -08:00 |
Phillip Stephens
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07a6bad207
|
ProjectileWeapon factory, CollisionResponse stub
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2016-02-13 11:07:56 -08:00 |