Lioncash
1158a171e7
CFontImageDef: Collapse IsLoaded() into a std::all_of call
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Same behavior, less code. C++20 ranges will allow shortening this in the
future.
2020-05-21 01:40:31 -04:00
Lioncash
6063ec2540
CFontRenderState: Eliminate sign conversion in SetColor()
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Same behavior, minus a sign conversion warning.
2020-05-21 01:33:39 -04:00
Lioncash
5f80504e6e
CCompoundTargetReticle: Silence unused variable warning
2020-05-09 22:26:46 -04:00
Lioncash
b3d6901f56
CGuiPane: Make static resolving of virtual function in ctor explicit
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virtual functions statically resolve in the constructor and destructor.
This makes it explicit to the user that this static resolving behavior
is indeed what is intended
2020-05-09 22:23:44 -04:00
Lioncash
5d209c8dc8
General: Mark a handful of deduced const variables as const explicitly
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Same behavior, but makes it explicit to the reader that these are const.
Prevents cases where the reader might assume that just because the
variable isn't const qualified that it must be mutable, when it actually
isn't.
2020-05-08 18:41:29 -04:00
Lioncash
6658be66c2
CTextParser: Mark parameter to u16stof as const
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The data being pointed to isn't modified.
2020-05-08 18:34:51 -04:00
Lioncash
748dbb8740
CTargetingManager: Mark CheckLoadComplete() as const
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This member function doesn't alter internal member state.
2020-05-02 21:56:58 -04:00
Lioncash
6c475b6764
CGuiWidgetDrawParms: Make constexpr constructible
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We can allow this structure to be constructed in a constexpr context.
This also allows us to remove the cpp file, given it's no longer
necessary.
2020-04-26 01:15:04 -04:00
Lioncash
96070f0c89
CGuiTextPane: Eliminate implicit float->int conversions
2020-04-25 02:28:52 -04:00
Lioncash
6d53912770
CStringTable: Make use of [[maybe_unused]] where applicable
2020-04-23 21:24:39 -04:00
Lioncash
ee0762db32
CRasterFont: Make use of [[maybe_unused]] where applicable
2020-04-23 21:23:17 -04:00
Lioncash
419d40051d
CGuiTextSupport: Make enum formatting consistent
2020-04-23 02:41:22 -04:00
Lioncash
b700da547e
CGuiTextSupport: Invert conditionals where applicable
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Unindents code and allows for easier placement of breakpoints when the
conditions are equal to the early exit path.
2020-04-23 02:39:39 -04:00
Lioncash
787fc3276f
CGuiTextSupport: Use const references where applicable
2020-04-23 02:36:45 -04:00
Lioncash
a21fb1da35
CGuiObject: Remove unused includes
2020-04-23 02:27:11 -04:00
Luke Street
d3a44259c3
Merge pull request #315 from lioncash/init
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RuntimeCommonB: Make use of bitfield initializers where applicable
2020-04-21 00:56:39 -04:00
Lioncash
554893ef85
RuntimeCommonB: Make use of bitfield initializers where applicable
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Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Luke Street
7b1e041123
Merge pull request #301 from AxioDL/omegapirate
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OmegaPirate implementation
2020-04-20 03:21:04 -04:00
Lioncash
2103c38f54
CCompoundTargetReticle: Remove unused variable
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This is only used in COrbitPointMarker.
2020-04-20 00:48:29 -04:00
Luke Street
32c44cbf05
Merge branch 'master' into omegapirate
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# Conflicts:
# Runtime/GuiSys/CAuiImagePane.cpp
2020-04-19 22:12:18 -04:00
Lioncash
f0133c9eef
CAuiImagePane: Eliminate implicit conversions
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We can make them explicit instead.
2020-04-19 22:06:30 -04:00
Luke Street
24acb585f8
MSVC & zeus fixes; update hecl-gui
2020-04-19 21:09:30 -04:00
Luke Street
4e88f503ac
COmegaPirate: Implement CFlash
2020-04-19 02:47:25 -04:00
Luke Street
e50d363e88
CPlayerGun: Rename EMissileState; minor CMotionState::Update fix
2020-04-19 00:26:53 -04:00
Lioncash
3c8ce3dc99
CGuiTextSupport: Amend typo in debug group label
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This is within the Render() function, so we can rename the group name.
2020-04-14 13:34:50 -04:00
Luke Street
112322be5a
Merge pull request #311 from lioncash/sign
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CScanDisplay: Eliminate implicit sign conversions
2020-04-14 02:10:13 -04:00
Lioncash
2c7d10c4b4
CCompoundTargetReticle: Brace statements where applicable
2020-04-13 17:16:23 -04:00
Lioncash
85f930ef2e
CCompoundTargetReticle: Convert unnecessary floats into bools
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Using floats here is extremely suspect and almost certainly
unintentional.
2020-04-13 16:54:45 -04:00
Lioncash
1767338aba
CCompoundTargetReticle: Make eliminate hardcoded size
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We can just query the capacity to dehardcode it.
2020-04-13 16:52:01 -04:00
Lioncash
e26afe887f
CCompoundTargetReticle: Make use of std::array where applicable
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Same behavior, stronger typing.
While we're at it, we can eliminate a case of variable shadowing.
2020-04-13 16:50:37 -04:00
Lioncash
c6278c0e9f
CCompoundTargetReticle: Initialize all data members
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Provides deterministic initial state.
2020-04-13 16:41:28 -04:00
Lioncash
786675f307
CTextExecuteBuffer: Move initialization of xa8_curWordIt into initializer list
2020-04-13 16:18:38 -04:00
Lioncash
50ba80247b
CTextExecuteBuffer: Initialize xac_curY and xb0_curX in the constructor
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Provides a deterministic initial state upon construction for easier
debugging.
2020-04-13 16:18:02 -04:00
Lioncash
6806d4914c
CHudBossEnergyInterface: Initialize x0_alpha on construction
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Provides a deterministic initial state which is helpful for debugging.
2020-04-13 15:00:44 -04:00
Lioncash
67786721ff
CHudBossEnergyInterface: Make use of structured bindings in constructor
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Same behavior, minus a verbose type name.
2020-04-13 14:59:47 -04:00
Lioncash
4e6150acc4
CHudDecoInterface: Make missed virtual call in constructor explicit
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Missed this one in the previous commit.
2020-04-13 14:54:15 -04:00
Lioncash
c8be142846
CHudDecoInterface: Make virtual calls in constructor explicitly qualified
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Virtual functions called in a constructor or destructor are statically
resolved. Given this is a potential source of bugs, we qualify these
functions to make it explicit that this is indeed the kind of behavior
desired.
2020-04-13 14:52:34 -04:00
Lioncash
3a5a3e2011
CHudRadarInterface: Make use of const where applicable
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Same behavior, but makes it obvious some references are only used in a
read-only manner.
2020-04-13 14:25:59 -04:00
Lioncash
0a01a30bf5
CScanDisplay: Eliminate implicit sign conversions
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Removes implicit sign conversions and also dehardcodes quite a bit of
sizes.
2020-04-12 22:05:52 -04:00
Lioncash
96e3eaf726
CSplashScreen: Make use of std::array where applicable
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Same behavior, stronger typing.
2020-04-12 11:30:09 -04:00
Lioncash
d5e57b5348
CCompoundTargetReticle: Make skZeroRenderState constexpr
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Allows eliding runtime initializers where applicable. Particularly for
the static data.
2020-04-12 04:19:53 -04:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Luke Street
e38a7f97bd
Runtime/GuiSys: Replace bitfield unions with constructor initializers
2020-04-10 15:11:10 -04:00
Lioncash
1e6b6622fe
CGuiFrame: Remove unnecessary mutable specifiers
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We can just drop the const qualifier on ProcessMouseInput() to make the
mutable specifier unnecessary.
2020-04-10 02:17:50 -04:00
Lioncash
2fadaf544d
CCompoundTargetReticle: Remove mutable specifier on x28_noDrawTicks
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This is no longer needed at all.
2020-04-09 21:35:16 -04:00
Lioncash
b72d217a68
CCompoundTargetingReticle: Remove mutable specifier on m_scanRetRenderer
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This can be trivially resolved by dropping const qualifiers on the
necessary member functions.
2020-04-09 21:31:22 -04:00
Lioncash
35ca901784
CHudRadarInterface: Remove mutable specifiers from class members
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We can just drop the const qualifiers on the relevant member functions
to make these unnecessary.
2020-04-09 21:23:50 -04:00
Lioncash
db0091e9cd
CWordBreakTables: Make use of std::array where applicable
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Same behavior, but allows directly querying iterators. We can also make
these arrays constexpr.
2020-04-07 13:24:23 -04:00
Lioncash
f7962cb3f7
CRasterFont: Extend CFontInfo buffer to 64 characters
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GM8E v0 seems to be using at least a buffer 64 characters in size, not
40.
2020-04-06 06:59:22 -04:00
Lioncash
94264f6fe6
CRasterFont: Collapse loop into a std::find_if in InternalGetGlyph()
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Same behavior, less code.
2020-04-05 06:01:29 -04:00