Commit Graph

125 Commits

Author SHA1 Message Date
Jack Andersen a81bc3c7a2 CGuiLight imps 2016-03-16 10:49:35 -10:00
Jack Andersen 5054cd1d8a More stubs for GuiSys 2016-03-09 17:47:37 -10:00
Jack Andersen f53bdcc5bd THP audio fix 2016-03-09 10:03:35 -10:00
Jack Andersen 5f7c6769e3 Full-window loop test; resource token fix 2016-03-08 13:38:00 -10:00
Jack Andersen 52faf42aaa CMoviePlayer G.721 audio implemented 2016-03-08 12:51:13 -10:00
Jack Andersen 2f14331d5d Windows fixes 2016-03-08 10:29:59 -10:00
Jack Andersen 9a43c518f9 Working THP audio and deinterlacing 2016-03-07 21:10:52 -10:00
Jack Andersen bba30a25bf Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00
Jack Andersen aff7ec5b27 Remove URDE_BINARY_CONFIGS (all yaml now) 2016-03-04 19:51:18 -10:00
Jack Andersen 8e63aaceb6 Merge branch 'master' into urde-tags 2016-03-04 14:05:42 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Phillip Stephens d85c9ecfa8 Missed library reference 2016-03-04 15:30:22 -08:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 8648dfbf10 Updates for new working directory layout 2016-03-01 10:29:18 -10:00
Jack Andersen 2a614215c8 Initial migration to URDE-hashed object tags 2016-02-29 17:08:25 -10:00
Phillip Stephens 97c8af9aa2 Fix maxVerts < 2 case 2016-02-27 17:35:45 -08:00
Phillip Stephens 37da86838d Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
2016-02-27 17:03:46 -08:00
Jack Andersen 2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen 23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen c8e0f886c6 Fix crash on quit 2016-02-24 11:21:09 -10:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen 488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
Phillip Stephens 764d75f38e Add ability to reference resources by name 2016-02-20 04:40:58 -08:00
Phillip Stephens 4bfe4026f2 Fix crash on exit 2016-02-19 21:49:47 -08:00
Jack Andersen bd0a72a4cb CLineRenderer HLSL shaders 2016-02-18 10:53:17 -10:00
Phillip Stephens b34b6a735f Initial ModelViewer view 2016-02-18 00:56:11 -08:00
Jack Andersen 365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
Jack Andersen 6cabf3d3e7 lots of includes to make MSVC happy 2016-02-16 19:20:34 -10:00
Jack Andersen 13e3afa72f D3D CElementGen rendering 2016-02-16 17:42:27 -10:00
Jack Andersen 468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen 721929e4d0 mipmap sampling fix 2016-02-16 09:42:24 -10:00
Jack Andersen 3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
Jack Andersen 6614171283 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 19:52:09 -10:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens 54b4f388ca Print individual CPU capabilities 2016-02-15 09:52:43 -08:00
Phillip Stephens e431d38a76 Update Specter
Print CPU info
2016-02-15 09:35:20 -08:00
Phillip Stephens 1c5a86dcbf Add proper CRandom16 vars to factories 2016-02-15 00:23:50 -08:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens bd57eea5cd More stubs 2016-02-11 22:06:17 -08:00
Phillip Stephens b8b267db73 More element offsets
Adjust color
Adjust icon
2016-02-02 14:35:17 -08:00
Phillip Stephens ee6937ad0a Add ModelViewer WIP icon 2016-02-02 12:05:31 -08:00
Phillip Stephens 9b762849e7 InformationCenter stubs 2016-02-02 00:31:05 -08:00
Phillip Stephens 10b7c624f2 Update libSpecter 2016-02-01 20:34:46 -08:00
Jack Andersen dd75a37b66 Initial round of particle factories 2016-02-01 18:29:58 -10:00
Jack Andersen 3f21eae617 add EffectEditor stubs 2016-02-01 10:04:55 -10:00
Jack Andersen 8c04185841 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-01-31 15:14:04 -10:00
Jack Andersen a37e6ba8a4 split and join functionality 2016-01-31 15:13:45 -10:00