Luke Street
9ca1a38171
Use UTF-8 exclusively internally
...
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.
Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Phillip Stephens
137e96c732
Fix cooking new world/area data without an underscore in the name
2021-05-30 23:10:59 -07:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
9ef2fbba5a
RetroDataSpec: Make use of make_unique where applicable
...
Same behavior, but without a mildly wonky way of performing it.
2020-03-31 13:06:27 -04:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Lioncash
7f7a18a708
DataSpec/DNACommon: Resolve indirect includes where applicable
...
Avoids indirect inclusions where applicable and includes the necessary
headers as used by the interface. This way, it prevents code from
failing to compile due to changes in other header inclusions.
2019-08-23 22:03:03 -04:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
233d13ceb9
Refactor for blender 2.8 and new shader model
2019-05-07 17:50:21 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
1851308021
Windows fixes
2018-10-14 10:16:21 -10:00
Jack Andersen
e4ff23c279
Massive template-based DNA refactor
2018-02-21 21:24:51 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
d54bb3746c
Additional work on CMapWorld rendering
2017-04-22 11:46:18 -10:00
Jack Andersen
56e386088a
Additional work on CAutoMapper; CGameArea model setup
2017-04-18 13:41:01 -10:00
Jack Andersen
5a6e40c5aa
MAPA/MAPU bug fixes
2017-03-20 11:15:00 -10:00
Jack Andersen
8e7773aa94
AutoMapper work
2017-03-19 19:09:53 -10:00
Jack Andersen
04452ad919
Windows fixes
2017-01-20 14:21:35 -10:00
Jack Andersen
26eb9891c8
Work on world cooking
2016-10-01 13:20:20 -10:00
Jack Andersen
9a15f72fc7
use `-flto=thin` as LTO flag; MemoryCardSys work
2016-09-30 12:43:19 -10:00
Jack Andersen
b9baa84b1d
AGSC/ATBL/CSNG extracting and cooking
2016-09-18 13:47:48 -10:00
Jack Andersen
4cdb93f980
MREA cooker fixes
2016-08-12 09:42:18 -10:00
Jack Andersen
6972926b66
More blender crash fixes
2016-08-09 09:30:23 -10:00
Phillip Stephens
95062eceb4
Keep original paths for areas, worlds, and maps when not in a world pak
2016-03-10 18:56:16 -08:00
Jack Andersen
2f14331d5d
Windows fixes
2016-03-08 10:29:59 -10:00
Jack Andersen
9ade279902
Merge branch 'master' into urde-tags
2016-03-04 14:03:41 -10:00
Jack Andersen
496903047e
Template instantiation rampage (much lighter common headers)
2016-03-01 21:29:19 -10:00