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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-14 23:11:22 +00:00

121 Commits

Author SHA1 Message Date
Jack Andersen
e949b3419e Display Gamma integration 2018-01-21 12:05:25 -10:00
Jack Andersen
669b3d6942 CWorldShadow OpenGL fixes; discord-rpc integration 2018-01-15 20:42:28 -10:00
030e80d843 Initial Console integration 2018-01-15 08:00:20 -08:00
Jack Andersen
80f98e1218 Windows fixes 2017-11-24 16:50:24 -10:00
Jack Andersen
f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen
742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen
ff5c7321c7 Merge branch 'gl-fixes' 2017-11-05 20:58:43 -10:00
67748655ba Compile fixes, Implement CStateSetterFlow::OnMessage 2017-11-04 23:29:22 -07:00
Jack Andersen
3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Jack Andersen
d301491bd6 More conservative prewarm shader selection 2017-11-01 23:35:07 -10:00
Jack Andersen
2f4cddd3d2 Lots of CResFactory fixes 2017-10-27 00:10:32 -10:00
Jack Andersen
8346f56595 Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
Jack Andersen
7c3fb4174f Finish CPakFile and CResLoader 2017-10-25 19:37:46 -10:00
Jack Andersen
15d60493f2 Lots of bug fixes (Windows still needs some fixes) 2017-10-21 20:11:22 -10:00
Jack Andersen
5149128b60 DCLN cooking and various bug fixes 2017-10-16 19:51:53 -10:00
Jack Andersen
30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen
91600c31bf Add CPlayerGun holo effect rendering 2017-09-02 19:53:38 -10:00
Jack Andersen
086ff76474 Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
69187353b9 Various fmadds related fixes (may be more) 2017-08-04 06:48:48 -07:00
Jack Andersen
ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen
b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen
337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen
28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen
d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen
b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen
1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen
56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Jack Andersen
3f03ba7950 Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Jack Andersen
6a7fc0145f Bitstream fixes 2017-02-05 17:21:58 -10:00
Jack Andersen
d5c7efce58 Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
Jack Andersen
afd852f1a4 Working SFX playback 2017-01-22 21:22:17 -10:00
12c6163e32 Fix CMemoryCardSys shutdown crash 2017-01-22 09:36:25 -08:00
Jack Andersen
0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Jack Andersen
04452ad919 Windows fixes 2017-01-20 14:21:35 -10:00
Jack Andersen
b958182073 Work on CAudioSys, boo fixes 2017-01-19 17:53:32 -10:00
Jack Andersen
d17557398f Fix race condition when switching DSP tracks 2017-01-18 16:29:49 -10:00
Jack Andersen
3cc93ffd75 DSP streaming bug fixes 2017-01-18 10:57:48 -10:00
Jack Andersen
d66d9a24f4 Integrate CStreamAudioManager globals 2017-01-15 23:14:54 -10:00
Jack Andersen
ef43c3319b Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
Jack Andersen
8af76017c2 Integrate JBus 2017-01-07 16:52:49 -10:00
Jack Andersen
0d4ea76c7f CGBASupport implementations 2016-12-31 20:46:52 -10:00
Jack Andersen
2699d96989 CMain::StreamNewGameState merge fixes 2016-12-29 20:43:29 -10:00
Jack Andersen
735183d51a Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-29 20:39:29 -10:00
Jack Andersen
a93ca26ea1 CFrontEndUI work 2016-12-29 20:37:01 -10:00
af1e22a62d Start naming EMaterialTypes values 2016-12-29 13:38:59 -08:00
Jack Andersen
6b765838a7 Work on CFrontEndUI 2016-12-14 12:56:59 -10:00
Jack Andersen
9b6ab93ae5 Remove unnecessary and RVO-detrimental moves 2016-10-02 18:39:31 -10:00
Jack Andersen
9a15f72fc7 use -flto=thin as LTO flag; MemoryCardSys work 2016-09-30 12:43:19 -10:00
c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00