Phillip Stephens
|
9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
Lioncash
|
6dce70895c
|
CIOWin: Make Draw() non-const
Allows removing several const_cast usages within the codebase.
|
2020-03-29 21:56:49 -04:00 |
Lioncash
|
a633b8e8fd
|
General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
|
2019-09-28 04:14:29 -04:00 |
Lioncash
|
9312eef905
|
RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
|
2019-08-09 17:39:42 -04:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
3616f14f94
|
moved AdvanceGameState to subclass
|
2015-08-26 14:27:32 -10:00 |
Jack Andersen
|
d6e0a1c7c6
|
More class stubs
|
2015-08-26 14:23:46 -10:00 |