Lioncash
5e66bee28c
General: Include necessary includes
...
Ensures all necessary includes are included and also removes headers
that aren't necessary
2019-09-04 19:23:55 -04:00
Lioncash
6492117d60
Connection: Remove <iostream> include
...
Avoids injecting a static constructor into translation units including
this source file, even if nothing in the source file uses the iostream
facilities.
Instead, we can replace this with an ostream include. While we're at it,
we can make sure we include everything necessary within the source file.
2019-08-23 13:44:30 -04:00
Jack Andersen
92e2c03a01
Fix skin binding unordered_map use
2019-05-08 13:38:00 -10:00
Jack Andersen
5c59acddf2
Blender 2.8 refactor
2019-05-07 17:47:34 -10:00
Jack Andersen
72193079ae
New code style refactor
2018-12-07 19:18:42 -10:00
Jack Andersen
54c466276b
SIMD refactor
2018-12-07 15:31:11 -10:00
Jack Andersen
aa84d7c725
Add emissive cycles shaders
2018-04-14 20:04:08 -10:00
Jack Andersen
9daa74e08e
Windows PCH fixes
2017-12-29 15:07:15 -10:00
Jack Andersen
aae0dc56b7
Huge compile performance refactor
2017-12-28 21:56:31 -10:00
Jack Andersen
2674989a4a
Generate pool skin index for CPU-based skinning operations
2017-08-20 19:46:26 -10:00
Jack Andersen
6de25c1d1d
Refinements to avoid bad level linkages
2016-09-18 13:46:49 -10:00