Jack Andersen
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c06c1e464b
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Work on CPlayer
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2017-07-29 15:06:06 -10:00 |
Jack Andersen
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48ba71a6c8
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More CPlayer
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2017-07-27 20:56:23 -10:00 |
Jack Andersen
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473103d41a
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Additional CPlayer implementations
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2017-07-26 19:15:51 -10:00 |
Jack Andersen
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4528a6b60a
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Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
Jack Andersen
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5f02951f72
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Work on CPlayer
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2017-07-19 20:04:40 -10:00 |
Jack Andersen
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4017f2acdd
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Implement CPlayer::UpdateGrappleState
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2017-07-17 20:11:37 -10:00 |
Jack Andersen
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a71e48cf43
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More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Jack Andersen
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6c257e1811
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Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
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4f33422423
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Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
Jack Andersen
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6f84cfcb38
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Finish CPlayerVisor and CSamusFaceReflection
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2017-05-30 16:51:38 -10:00 |
Jack Andersen
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0c5e4efc46
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Work on CPlayerVisor
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2017-05-29 17:45:31 -10:00 |
Jack Andersen
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84578e9909
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Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
Jack Andersen
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9cd421888d
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Additional HUD work
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2017-04-08 20:14:22 -10:00 |
Jack Andersen
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a2b9bfb1a2
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Lots of CSamusHud imps
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2017-04-02 15:39:23 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Jack Andersen
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1731cae418
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Implement remaining CStateManager stubs
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2017-03-31 09:51:40 -10:00 |
Jack Andersen
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748e81ae6e
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YAML RAII refactor
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2017-02-12 13:56:03 -10:00 |
Phillip Stephens
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777419ad4e
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Remove IAllocator, CMemory and CGameAllocator
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2016-12-23 22:08:48 -08:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |