Phillip Stephens
|
9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
Lioncash
|
d51518dc57
|
CPlayerEnergyDrain: Make constructor explicit
Prevents error-prone implicit constructions from occurring.
|
2020-03-12 10:01:31 -04:00 |
Lioncash
|
e628cbf1be
|
CPlayerEnergyDrain: Initialize x10_energyDrainTime on construction
GM8E v0 initializes this to zero when constructing the class. This also
makes the entire class have a consistent initial state.
|
2020-03-12 09:57:43 -04:00 |
Lioncash
|
36d04456dd
|
General: Normalize RuntimeCommonB include paths
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
|
2019-09-23 17:22:37 -04:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
bfb16a3a0d
|
Various CPlayer and CBodyStateCmdMgr imps
|
2017-07-05 08:34:12 -10:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |