Jack Andersen
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21fc28bc9b
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CCameraBlurFilter implementation
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2016-08-20 08:18:44 -10:00 |
Jack Andersen
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25d808e2b9
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Functioning XRay blur filter
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2016-08-19 18:22:13 -10:00 |
Jack Andersen
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3acc93f1c0
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Better boo init within CMain; shader fixes
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2016-08-16 20:18:18 -10:00 |
Jack Andersen
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0dacc2233c
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Work on CWorldTransManager
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2016-08-15 10:58:07 -10:00 |
Jack Andersen
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9222a928ef
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Thermal Hot GLSL filter
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2016-08-03 11:53:03 -10:00 |
Jack Andersen
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67801e993a
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Initial space warp filter
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2016-07-29 07:38:44 -10:00 |
Jack Andersen
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6bbed11859
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Additional ThermalCold filter work; CStateManager fields
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2016-07-22 09:46:30 -10:00 |
Jack Andersen
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2ff1a2ee0b
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Shader directory refactor
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2016-07-20 19:21:45 -10:00 |
Jack Andersen
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abff623cf6
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Prep MP1::CMain for testing
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2016-04-15 10:42:40 -10:00 |
Jack Andersen
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c91bfade75
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CCharacterFactory imps
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2016-04-14 17:02:21 -10:00 |
Jack Andersen
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929f8263fc
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Windows Fixes; D3D depth support
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2016-04-02 19:25:34 -10:00 |
Jack Andersen
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77a8ce5f17
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boo lambda-API refactor
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2016-03-30 09:16:01 -10:00 |
Jack Andersen
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9f82900cdc
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CGuiTextSupport imps
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2016-03-21 12:01:19 -10:00 |
Jack Andersen
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6fcdb3a99c
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Initial CGuiTextSupport fields; integrated optional template
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2016-03-20 19:02:56 -10:00 |
Jack Andersen
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5a4033e925
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More field discoveries and imps
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2016-03-18 17:58:01 -10:00 |
Jack Andersen
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1908ac111b
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More GuiSys stubs
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2016-03-10 14:23:16 -10:00 |
Jack Andersen
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9ade279902
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
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8c9eca1858
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remove 'mp1' target in favor of library entry
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2016-03-03 19:28:20 -10:00 |