Commit Graph

543 Commits

Author SHA1 Message Date
Phillip Stephens 0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly 2021-06-06 17:07:45 -07:00
Phillip Stephens 5f1aed51cb
De-hardcode max entity count 2021-06-06 16:53:41 -07:00
Luke Street 94f10bb002 Remove Editor & specter 2021-05-29 18:45:07 -04:00
Phillip Stephens 847211f81f Remove unnecessary switch from CLight constructor 2021-05-06 10:52:35 -07:00
Phillip Stephens 5e0604f101 Correct Light radius calculation 2021-05-06 10:51:54 -07:00
Phillip Stephens f795332d89
Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
2021-04-18 17:31:29 -07:00
Luke Street fb9ea9092a Merge branch 'massive-rename' 2021-04-10 09:38:42 -04:00
Henrique Gemignani Passos Lima d6f19d26e7 Using optick, linked from boo 2021-04-10 09:21:34 -04:00
Henrique Gemignani Passos Lima e3896bdee9 Combine CommitResources for CBooRenderer::UpdateAreaUniforms.
This shares the IGraphicsDataFactory::Context over many functions, to avoid
the overhead of calling CGraphics::CommitResources multiple times.
2021-04-10 09:18:45 -04:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
SirMangler 7fb4c45046 FPS Counter and debug overlay CVAR 2021-01-10 16:10:55 +00:00
Luke Street 168eb6ac39 CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
2020-12-18 06:08:25 -05:00
Luke Street 9e5f28ba80 CModelShaders: Check noZWrite for thermal depth test
Adds back LightingAlphaWrite extended shader
2020-09-27 12:59:56 -04:00
Luke Street 6ff305da06 CModelShaders: Disable Z-test for LightingAlphaWrite
Permits static thermal hot objects to render properly
2020-09-27 12:23:54 -04:00
Luke Street 2361916614 CBooRenderer: Don't smash the stack 2020-09-16 13:07:53 -04:00
Luke Street bc8135e896 CBooRenderer: Fix light count in ActivateLightsForModel 2020-09-16 13:01:06 -04:00
Lioncash a32e21df14 General: Resolve -Wcast-qual warnings
We can just avoid casting away const in order to resolve these warnings.
2020-08-23 15:54:54 -04:00
Lioncash c9f5483c59 CLineRendererShaders: Make use of static inline variables
Same behavior, less code.
2020-08-02 03:02:08 -04:00
Lioncash 83c2023bbb CElementGenShaders: Make use of static inline variables
Same behavior, less code
2020-08-02 02:57:02 -04:00
Lioncash 4e1ff26f56 CDecalShaders: Make use of static inline variables
Same behavior, less code.
2020-08-02 02:53:15 -04:00
Lioncash 25c017e0cc CModelBoo: Make use of static inline variables
Same behavior, but allows all the initializers to be in one place,
rather than throughout the cpp file.
2020-08-01 23:33:50 -04:00
Lioncash 391e97fbd1 CBooRenderer: Eliminate mixed signedness bitwise ANDing
Prevents sign mismatch warnings.
2020-08-01 04:42:06 -04:00
Luke Street d44eccc386 Runtime: constexpr fixes for gcc 2020-05-27 13:02:20 -04:00
Luke Street c1f7358d96 CWideScreenFilter: Implement DrawFilter 2020-05-14 19:23:43 -04:00
Lioncash f2d0939a15 CParticleSwooshShaders: Remove unused file-scope variable
Same behavior, one less runtime static constructor.
2020-05-12 20:50:35 -04:00
Lioncash 4e718a805f CFluidPlaneShader: Replace explicit operator bool calls with the analogous named function
Same behavior, more informative to the reader about what is being
checked for.
2020-05-12 20:45:32 -04:00
Lioncash 4b5074b298 RuntimeCommon: Const qualify auto references where source is const
Marks references that would be deduced as const automatically with const
to be explicit to the reader.
2020-05-12 20:32:51 -04:00
Lioncash 8e77d6175c CTextureBoo: Make use of std::array where applicable
Allows dehardcoding some array sizes.
2020-05-12 20:23:27 -04:00
Lioncash e0a44bdf45 CTextureBoo: Prevent signed conversion warnings from occurring in Convert* helper functions 2020-05-12 20:03:58 -04:00
Lioncash fee8d91dca CTextureBoo: Make use of anonymous namespace
Makes some helper functions have internal linkage, silencing some
-Wmissing-declarations warnings, and also allows preventing ODR
violations from ever occurring with the RGBA8 and DXT1Block structs.
2020-05-12 20:01:58 -04:00
Lioncash df3aed75fe CGameArea: Eliminate implicit sign conversions in Validate() 2020-04-23 02:53:24 -04:00
Lioncash fe642bde8b CCameraBlurFilter: Make use of std::array where applicable
Same behavior, less hardcoded sizes.
2020-04-22 00:13:43 -04:00
Lioncash fa3e639a9d RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Luke Street 32c44cbf05 Merge branch 'master' into omegapirate
# Conflicts:
#	Runtime/GuiSys/CAuiImagePane.cpp
2020-04-19 22:12:18 -04:00
Luke Street 24acb585f8 MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Luke Street 4e88f503ac COmegaPirate: Implement CFlash 2020-04-19 02:47:25 -04:00
Phillip Stephens df75c00203
Fix WideScreenFilter crash 2020-04-17 15:32:26 -07:00
Phillip Stephens 6838515d3d
Fix ALPH default value 2020-04-13 00:48:00 -07:00
Lioncash aee2259972 CTexturedQuadFilter: Mark DefaultRect as constexpr
Same behavior, minus runtime initializers.
2020-04-12 10:40:36 -04:00
Lioncash 3efc8486a4 CColoredQuadFilter: Mark DefaultRect as constexpr
Same behavior, minus runtime initializers.
2020-04-12 10:39:02 -04:00
Lioncash e0c187c607 CModelBoo: Make use of std::array where applicable
Allows decoding some array sizes.
2020-04-12 10:35:56 -04:00
Lioncash c203a0de7c CGraphics: Mark skCubeBasisMats as constexpr
Same behavior, minus potential runtime initializers.
2020-04-12 10:31:07 -04:00
Luke Street 56cebfbacd
Merge pull request #308 from AxioDL/fmtlib-update
Update fmtlib
2020-04-12 03:06:46 -04:00
Lioncash 9d6b9142bb CParticleSwoosh: Make use of std::array where applicable
Same behavior, no implicit array to pointer decay.
2020-04-11 20:20:47 -04:00
Jack Andersen 5b4441ac36 Update fmtlib 2020-04-11 12:51:39 -10:00
Luke Street 7055b6983f
Merge pull request #306 from lioncash/random
CRandom16: Make constructor explicit
2020-04-11 16:36:51 -04:00
Lioncash 4bdcc5efdb CModel: Make CModelFlags constexpr constructible.
Allows initializers to be elided where applicable.

While we're at it, we can make the conditional flag tests more explicit
and eliminate implicit truncation in the case of the second flag test.
2020-04-11 16:16:19 -04:00
Lioncash 75d8988ee8 CRandom16: Make constructor explicit
Same behavior, minus the implicit conversions upon construction.
2020-04-11 16:15:05 -04:00
Luke Street 232823ae69 Runtime/Graphics: Replace bitfield unions with constructor initializers 2020-04-10 15:03:31 -04:00
Lioncash 124356b4e7 CSimpleShadow: Remove mutable specifier on m_filter
This is no longer necessary now that we can remove the const qualifier
on Render().
2020-04-09 21:44:49 -04:00