Luke Street
40a444d800
aurora: Null graphics backend with SDL_Renderer fallback
2022-05-31 20:40:46 -04:00
Luke Street
4048492279
iOS and tvOS support
2022-05-27 15:52:16 -04:00
Luke Street
fe65258d91
aurora: Support per-pixel lighting
2022-05-25 01:45:42 -04:00
Luke Street
f80813b9cc
Transition all Textured/ColoredQuad usages
...
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street
22dfd3b3f7
aurora: Rework texture binding API
...
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
Luke Street
9d634e6a05
Hacky scan visor rendering
2022-05-09 17:13:38 -04:00
Luke Street
ad90e4b511
aurora: Add pipeline progress window
2022-05-03 19:36:30 -04:00
Luke Street
64baad395a
aurora: Add naive pipeline cache
2022-05-03 01:32:06 -04:00
Luke Street
52756deac9
aurora: Reduce buffer sizes; add buffer size debug overlay
2022-05-02 23:31:14 -04:00
Luke Street
4eff37fcb2
aurora: Code cleanup, more performant hashing
2022-05-02 19:42:59 -04:00
Luke Street
6e7d123389
aurora: Rework indexed attributes support
2022-03-26 20:30:29 -04:00
Luke Street
e409f05b40
aurora: Add graphics debug group stack
2022-03-26 20:23:16 -04:00
Luke Street
fcfa9f0d64
Begin transitioning CElementGen RenderParticles & many fixes
2022-03-20 16:24:02 -04:00
Luke Street
b8bddf8cae
aurora: Use 3 staging buffers
2022-03-16 02:13:33 -04:00
Luke Street
788f57cb52
aurora: Use multiple staging buffers & map at end of frame
2022-03-16 02:05:56 -04:00
Luke Street
c01152e23a
aurora: Use staging buffer for mapping
2022-03-15 23:04:43 -04:00
Luke Street
efd14dcaf2
aurora: Use MapAsync for buffer writing
2022-03-15 22:39:22 -04:00
Luke Street
02a7b85b23
aurora: WIP cache for display lists & static buffers
2022-03-15 02:18:45 -04:00
Luke Street
9062e54c76
aurora: Commit set_viewport/set_scissor changes
2022-03-14 18:32:03 -04:00
Luke Street
af856de6a8
aurora: Start implementing TCGs
2022-03-14 18:00:03 -04:00
Luke Street
e88f831950
Implement HandleTransparency, lighting & fix texture load
2022-03-08 17:19:02 -05:00
Luke Street
a2743b905b
aurora: model fixes, texture_convert fixes
2022-03-08 03:52:36 -05:00
Luke Street
14a82a678a
Some hacks for TEV stage handling
2022-03-08 00:28:31 -05:00
Luke Street
71342ed75e
More aurora::gx refactoring
2022-03-07 18:53:42 -05:00
Luke Street
cd86dbd6ee
More CCubeMaterial, more CGraphics, more aurora::gx
2022-03-06 02:46:42 -05:00
Luke Street
b3daf4a527
clang-format fix
2022-03-05 18:33:19 -05:00
Luke Street
84b6fcfb44
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
Luke Street
33d0d14fda
Initial working CGraphics Stream API
2022-03-04 22:37:07 -05:00
Luke Street
740114af9e
Begin transitioning to new CTexture; start Stream API
2022-03-04 02:47:21 -05:00
Luke Street
fb69d3fdba
aurora: Add more GX state functions & cleanup
2022-02-27 16:58:27 -05:00
Phillip Stephens
7a59585c70
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
2022-02-26 08:42:42 -08:00
Luke Street
c33674b9ab
Lots of Windows fixes; add D3D12; more boo decoupling
2022-02-22 00:53:57 -05:00
Phillip Stephens
49418f444f
aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad
2022-02-20 13:06:04 -08:00
Luke Street
c8c2f44fbc
aurora: Textured quads
2022-02-19 03:28:44 -05:00
Luke Street
0703cf60b3
aurora: Pipeline info debug overlay
2022-02-19 01:59:24 -05:00
Luke Street
5183809027
aurora: Async pipeline creation
2022-02-19 01:41:21 -05:00
Luke Street
b6b68135ef
aurora: Working movie player (again)
2022-02-19 00:33:56 -05:00
Luke Street
c64f9eb2d1
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
Luke Street
7b9f893a49
aurora: the boring C++ version
2022-02-16 00:21:24 -05:00