Luke Street
40a444d800
aurora: Null graphics backend with SDL_Renderer fallback
2022-05-31 20:40:46 -04:00
Luke Street
4048492279
iOS and tvOS support
2022-05-27 15:52:16 -04:00
Luke Street
fe65258d91
aurora: Support per-pixel lighting
2022-05-25 01:45:42 -04:00
Luke Street
f80813b9cc
Transition all Textured/ColoredQuad usages
...
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street
ef71c009c6
aurora: Working palette textures
2022-05-15 15:50:38 -04:00
Luke Street
22dfd3b3f7
aurora: Rework texture binding API
...
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
Luke Street
eab2c577dd
aurora: Rename light att fields
2022-05-10 19:37:06 -04:00
Luke Street
59cf0255bf
aurora: Continue lights implementation
2022-05-10 18:31:32 -04:00
Luke Street
9d634e6a05
Hacky scan visor rendering
2022-05-09 17:13:38 -04:00
Luke Street
b9376280aa
aurora: Windows compile & D3D12 fixes
2022-05-03 20:26:45 -04:00
Luke Street
4eff37fcb2
aurora: Code cleanup, more performant hashing
2022-05-02 19:42:59 -04:00
Luke Street
242dff697f
aurora: Rework normal visualization slightly
2022-04-08 18:26:39 -04:00
Phillip Stephens
7461188a43
CCubeMaterial: implement final TCG
...
GX: add ability to view normals (disabled)
2022-03-26 19:21:55 -07:00
Luke Street
07b4208c42
Implement Model TCG
2022-03-26 21:34:20 -04:00
Luke Street
6e7d123389
aurora: Rework indexed attributes support
2022-03-26 20:30:29 -04:00
Phillip Stephens
51a1b6ba9b
GX: fix uploading post transform matrices
2022-03-24 01:03:41 -07:00
Phillip Stephens
a84bc64358
Initial support for proper GXSetAlphaCompare logic, needs more testing to verify it works properly
2022-03-19 14:06:27 -07:00
Luke Street
b9b635b311
aurora: GX Stream API, VtxDesc, TevSwap & more
2022-03-19 13:30:25 -04:00
Luke Street
efd14dcaf2
aurora: Use MapAsync for buffer writing
2022-03-15 22:39:22 -04:00
Luke Street
02a7b85b23
aurora: WIP cache for display lists & static buffers
2022-03-15 02:18:45 -04:00
Luke Street
ec5f188063
Implement fog
2022-03-14 19:12:18 -04:00
Luke Street
af856de6a8
aurora: Start implementing TCGs
2022-03-14 18:00:03 -04:00
Luke Street
69d0ad1fd9
Fix Stream API issues
2022-03-14 01:47:25 -04:00
Luke Street
40a3d361dc
Fix lighting issues; fix CPatterned damage color
2022-03-14 01:10:29 -04:00
Luke Street
a3d0da44e2
Implement CGX & migrate usages to CGX/GX
2022-03-12 10:47:20 -05:00
Luke Street
4684f4106f
Shader fixes & stub out LineRenderer calls in CElementGen
2022-03-09 02:32:01 -05:00
Luke Street
3a4308e173
aurora: Move lighting func to SRC_REG only
2022-03-09 00:44:52 -05:00
Luke Street
3fd0b1f23a
Fixes & CArtifactDoll/CSamusDoll updates
2022-03-08 17:21:15 -05:00
Luke Street
e88f831950
Implement HandleTransparency, lighting & fix texture load
2022-03-08 17:19:02 -05:00
Luke Street
a2743b905b
aurora: model fixes, texture_convert fixes
2022-03-08 03:52:36 -05:00
Luke Street
e0a7236ad6
Various model rendering fixes
2022-03-08 02:44:57 -05:00
Luke Street
14a82a678a
Some hacks for TEV stage handling
2022-03-08 00:28:31 -05:00
Luke Street
44a4d667b7
aurora: Work around build_bind_groups race condition
2022-03-07 19:07:14 -05:00
Luke Street
71342ed75e
More aurora::gx refactoring
2022-03-07 18:53:42 -05:00
Luke Street
7d07892198
Extract GX shader/pipeline generation into shared API
2022-03-06 15:58:06 -05:00