Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
ec7ac212ef
|
Finish AABB area colliders
|
2017-06-25 15:36:31 -10:00 |
Jack Andersen
|
a2c462529f
|
Add some moving collision implementations
|
2017-06-22 07:56:51 -10:00 |
Jack Andersen
|
59771cf630
|
Finish CGroundMovement
|
2017-06-20 21:24:26 -10:00 |
Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
|
2017-06-18 21:00:50 -10:00 |
Jack Andersen
|
71a361f54e
|
Work on collision related implementations
|
2017-06-17 15:58:13 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
664cbec769
|
Move some collision functions to CGameCollision.cpp
|
2017-04-14 19:49:01 -10:00 |
Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
|
c66dac6df2
|
Initial Collision stubs
|
2016-06-24 13:09:38 -07:00 |
Phillip Stephens
|
4615f37f59
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
Jack Andersen
|
3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
|
2016-04-17 12:38:05 -10:00 |