Jack Andersen
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e431f96f5d
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MP3 Material updates
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2015-09-18 21:08:01 -10:00 |
Phillip Stephens
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872e2d4d52
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Fix UV Selection
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2015-09-18 22:24:32 -07:00 |
Jack Andersen
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84531b676f
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Initial MP3 Material Support
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2015-09-18 15:38:40 -10:00 |
Jack Andersen
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bf5bf28a87
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Decompressed MREA outputting
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2015-09-09 20:22:08 -10:00 |
Jack Andersen
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2fef79ceaa
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Initial MP1 MREA support
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2015-09-06 18:05:44 -10:00 |
Jack Andersen
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cf7836fc9a
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Much more reliable CMDL with CINF/CSKR extract
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2015-09-05 19:34:30 -10:00 |
Jack Andersen
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6d13e83278
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redundant save removal, better extract reporting
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2015-09-02 15:45:15 -10:00 |
Jack Andersen
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d1faf4e72d
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Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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f3b5b9f49a
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various implementation
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2015-08-22 20:42:29 -10:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
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53256dea15
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proper recursive resource extraction
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2015-08-16 13:00:33 -10:00 |
Jack Andersen
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0da7ab7e01
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added multiple material sets to addon
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2015-08-15 12:56:55 -10:00 |
Jack Andersen
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3c5b5fd39a
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Updated to support MP2 characters
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2015-08-14 18:12:15 -10:00 |
Jack Andersen
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b5d96f7040
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ANIM fixes and explicit-endian refactor
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2015-08-13 17:00:51 -10:00 |
Jack Andersen
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fd550702e1
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CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
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2cc94bf4ed
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Initial MP1 ANIM implementation
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2015-08-11 13:32:02 -10:00 |
Jack Andersen
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f50629fad7
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added pre-index pass for CMDL
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2015-08-10 12:16:54 -10:00 |
Jack Andersen
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2c6d83b0c7
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Minor fixes and cleanups
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2015-08-10 10:49:19 -10:00 |
Jack Andersen
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99bb5df7f3
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FourCCs are light enough to construct on demand
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2015-08-09 16:03:44 -10:00 |
Jack Andersen
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310aa10116
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Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |
Jack Andersen
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ca49972974
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STRG YAML for MP2/3
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2015-08-08 17:55:11 -10:00 |
Jack Andersen
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2d18e95a91
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ANCS fixes and cleanup
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2015-08-08 13:24:17 -10:00 |
Jack Andersen
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aeb6089053
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work on CMDL
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2015-08-05 11:46:07 -10:00 |
Jack Andersen
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6e58666a80
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Added area/layer directory indexing for MP1/2
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2015-08-03 16:14:47 -10:00 |
Jack Andersen
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5075cb6dc4
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Weighted extractor, shared across games as template
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2015-07-29 10:45:47 -10:00 |
Jack Andersen
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28985165ff
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shared resource routing
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2015-07-28 13:53:57 -10:00 |
Jack Andersen
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a517adcb01
|
Better flag casts
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2015-07-25 16:45:28 -10:00 |
Jack Andersen
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ec0c7de511
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MSVC fixes
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2015-07-22 09:05:18 -10:00 |
Jack Andersen
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a4d6e32e48
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Added progress bars to extract system
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2015-07-20 13:25:16 -10:00 |
Jack Andersen
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29103838da
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initial TXTR support
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2015-07-18 20:21:38 -10:00 |
Jack Andersen
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dea341d27b
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All cooked resources extracting; decompression bug-fixes
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2015-07-17 18:33:38 -10:00 |
Jack Andersen
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94d84d8991
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re-balancing of DataSpec/DNA systems
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2015-07-16 14:01:05 -10:00 |
Jack Andersen
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07ae1e7379
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began doExtract method
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2015-07-15 15:57:34 -10:00 |
Jack Andersen
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31f77497fd
|
Fully working PAK/MLVL/STRG reads
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2015-07-13 14:38:48 -10:00 |
Jack Andersen
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7876d4c209
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initial MLVL and STRG trilogy integration
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2015-07-12 20:29:12 -10:00 |
Jack Andersen
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c1f4f31e6f
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added runtime stubs
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2015-07-11 12:41:10 -10:00 |
Jack Andersen
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043af55580
|
additional DataSpec imps
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2015-07-09 19:28:08 -10:00 |
Jack Andersen
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fc6b61a63e
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followed @Antidote's advice and added atdna_* prefix
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2015-07-08 21:15:43 -10:00 |
Jack Andersen
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7835de639d
|
removed qt files; updated for atdna
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2015-07-08 20:40:55 -10:00 |
Jack Andersen
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4f79743da0
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Added CMakeLists.txt
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2015-07-06 17:22:44 -10:00 |
Jack Andersen
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8cc3c014e6
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initial atdna run
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2015-07-05 16:07:57 -10:00 |
Jack Andersen
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7ff2e9a0d9
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added pak index DNA records
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2015-07-05 15:33:06 -10:00 |
Jack Andersen
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1e7f39e4c5
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integrated dataspec into RetroCommon
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2015-07-01 13:50:39 -10:00 |