Commit Graph

2199 Commits

Author SHA1 Message Date
Luke Street e48435f11e Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
Luke Street 694ffa7b7b hecl/FindBlender: Resolve syntax error 2021-11-21 16:56:40 -05:00
Luke Street 5c98ff8b13 hecl/FindBlender: Fixes and cleanup
- GetEnv for Windows returns null-terminator in string
- GetEnv for POSIX could crash with a null pointer to std::string conversion
- FindBlender logic path simplified
2021-11-21 16:39:57 -05:00
Luke Street d10e8168ba FindBlender: Include <sstream> 2021-10-27 10:54:34 -04:00
Luke Street 8c2caea934 FindBlender: Fix null string SIGSEGV; search in PATH 2021-10-26 11:32:37 -04:00
Luke Street a2cc6cd204 Merge remote-tracking branch 'darkszero/feature/lazy-commit-resources'
# Conflicts:
#	extern/boo
2021-10-25 23:07:56 -04:00
Luke Street 2c79d64978 Stop trying to make <ranges> happen, it's not going to happen 2021-10-25 22:34:20 -04:00
Luke Street 396ebde5fd hecl: Only include <ranges> on Windows 2021-10-25 19:35:09 -04:00
Luke Street cd4dac6437 hecl: Include <string_view> in Connection.hpp 2021-10-25 19:18:09 -04:00
Luke Street a797e6742b Include <optional> in hecl.hpp 2021-10-25 19:17:51 -04:00
Luke Street 32e115f4aa Merge remote-tracking branch 'origin/main' into utf8
# Conflicts:
#	DataSpec/DNAMP1/FRME.cpp
#	DataSpec/DNAMP1/MLVL.cpp
#	Runtime/CMain.cpp
#	hecl/lib/Blender/Connection.cpp
2021-10-25 19:03:01 -04:00
Phillip Stephens 1ed0a64618
Merge branch 'blender2.93' 2021-07-31 16:22:30 -07:00
Luke Street 10fc1cb7ce
Fixes for Blender 2.93 2021-07-31 16:21:15 -07:00
Phillip Stephens e331c5d5c6
Add Player Transform tools 2021-07-11 17:59:05 -07:00
Phillip Stephens 96680d2660
Add CVarValueReference 2021-07-10 11:32:25 -07:00
Henrique Gemignani Passos Lima 2ad2a5cfa9 Add cvar for when commit resources is done lazily 2021-07-04 02:53:04 +03:00
Luke Street 78f8716150 Fix macOS/Linux issues
- Fixes png lib becoming undefined on macOS
- Auto-detect macports png/Qt paths
- Fixes typos
- Workaround for AppleClang/fmt bug
2021-06-30 16:27:53 -04:00
Luke Street 9ca1a38171 Use UTF-8 exclusively internally
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Henrique Gemignani Passos Lima d310dcfecb Use StringView in MultiProgressPrinter
Also fixes the SpecMP1/2/3 using string_view instead of SystemStringView
2021-06-28 17:36:56 -04:00
Luke Street 7bb6b06e2d Small fixes to workflows, bintoc/shaderc, CMakePresets 2021-06-11 22:57:38 -04:00
Luke Street ae1ec87edc Update boo, amuse, athena 2021-06-11 22:01:50 -04:00
Luke Street 5097da5777 Release workflow updates; use athena zlib for bintoc 2021-06-11 21:50:57 -04:00
Luke Street 5815fa6577 Updates based on universal branch 2021-06-11 21:19:33 -04:00
Luke Street f8363b90a7 Merge remote-tracking branch 'origin/test/universal' into cmake-presets
# Conflicts:
#	.github/workflows/build.yml
#	CMakeLists.txt
#	Editor/badging/CMakeLists.txt
#	Editor/locale/CMakeLists.txt
#	Runtime/locale/locales-inl.hpp
#	hecl/CMakeLists.txt
#	specter/lib/TextView.cpp
2021-06-11 19:52:19 -04:00
Phillip Stephens a6076eb5f9
Don't clobber the modified flag when unlocking 2021-06-06 13:37:04 -07:00
Phillip Stephens 561e54527b
Only use actual regex matches to avoid 2021-06-02 06:16:27 -07:00
Phillip Stephens 65c989d463
Remove regex hack in CVarManager, support filepaths in arguments 2021-06-02 06:01:27 -07:00
Phillip Stephens 137e96c732
Fix cooking new world/area data without an underscore in the name 2021-05-30 23:10:59 -07:00
Phillip Stephens 201d5c5423
Don't show menubar by default, use to toggle it 2021-05-30 18:44:02 -07:00
Luke Street 2fc4a9c0e3 Add Layer info overlay 2021-05-30 20:29:35 -04:00
Phillip Stephens 882a58202e
Implement ConsoleVariables window 2021-05-30 17:15:22 -07:00
Phillip Stephens d9b7229e79
Add input visualization, protect first 7 object slots from deletion
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
2021-05-30 00:52:20 -07:00
Luke Street 0fb21ece35 ImGui cursors, clipboard, TTF font & fixes 2021-05-29 18:45:07 -04:00
Luke Street 8f9d71b9d9 Remove deleted header 2021-05-29 18:45:07 -04:00
Luke Street 1a5ec8b569 Add initial imgui implementation 2021-05-29 18:45:07 -04:00
Luke Street 789e23b16c CVar: Ensure m_wasDeserialized set in deferred & command line cases 2021-05-15 19:00:40 -04:00
Luke Street 94f5c48b03 Update submodules (includes LLVM 12 fix) 2021-05-02 00:01:56 -04:00
Luke Street c995643f9c Add dummy atdna target for shaderc 2021-04-18 11:30:33 -04:00
Luke Street 7d7db261a2 Use binary atdna, universal macOS fixes, more 2021-04-13 10:42:01 -04:00
Luke Street d94a6eef2b Start renaming project to Metaforce 2021-04-06 18:58:11 -04:00
Luke Street e9008c9e25 Move all submodules to extern 2021-04-06 15:07:45 -04:00
Luke Street 5efaf5b7db Merge submodule contents for hecl/master 2021-04-06 13:04:59 -04:00
Luke Street 7858e46496 Remove submodule hecl 2021-04-06 13:04:00 -04:00
Luke Street 8371339825 Update hecl 2021-04-06 13:02:28 -04:00
Luke Street 85ee7ccb56 Update boo 2021-04-06 13:01:51 -04:00
Luke Street 914b98096a Update submodules & set remote tracking branches 2021-04-06 12:58:29 -04:00
Luke Street ca94f6974c Updates for fmtlib 7
Update submodules & tracking branches
2021-04-06 12:55:40 -04:00
Luke Street 71a3bbb373 Update hecl, nod 2021-04-05 16:32:15 -04:00
Luke Street 36fc53e709 Update boo 2021-04-05 16:32:02 -04:00
Luke Street ad7ac9dd01 Update hecl, kabufuda, nod 2021-04-05 13:32:29 -04:00