Commit Graph

197 Commits

Author SHA1 Message Date
Jack Andersen e661fa6f2b Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
Jack Andersen 68c1ac8978 MP2/3 RigInverter 2016-04-08 21:10:09 -10:00
Jack Andersen 6d13a4b257 Merge branch 'master' into new-anim 2016-04-08 17:14:02 -10:00
Jack Andersen 5a8b7c599a RigInverter translation fix 2016-04-08 13:21:41 -10:00
Jack Andersen 0ff9794f94 Initial working RigInverter 2016-04-08 13:11:26 -10:00
Jack Andersen 84541e1ed7 Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim 2016-04-07 17:38:30 -10:00
Jack Andersen 1b1a94c649 More RigInverter work 2016-04-07 17:37:14 -10:00
Jack Andersen 3deb20de07 Added key-dump macro for data-debugging convenience 2016-04-07 17:30:00 -10:00
Phillip Stephens 481cd4fd29 Rename known value in ANCS 2016-04-07 20:24:53 -07:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen cd8b6b6ed4 Decide against emitting ANIM IDs in ANCS YAML 2016-04-05 17:43:14 -10:00
Jack Andersen 3723076ae3 Fix horrible memory leak 2016-04-05 17:28:10 -10:00
Jack Andersen 234573938a Use base ID where needed 2016-04-05 16:16:27 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 372e11e190 Cook path directories properly created 2016-03-31 08:56:43 -10:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen 81de11f2c3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 11:39:07 -10:00
Jack Andersen 8e412da96e Initial cook integration 2016-03-28 11:38:48 -10:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Jack Andersen 5108456dc9 CGuiTextPane imps 2016-03-21 16:27:46 -10:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Phillip Stephens 572b5167fe Rename EVNT members to match their behavior 2016-03-18 19:39:39 -07:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00
Jack Andersen 5b6333fb60 More widget imps 2016-03-17 12:19:25 -10:00
Jack Andersen 79d90f46d3 CGuiModel imps 2016-03-16 16:18:01 -10:00
Jack Andersen a81bc3c7a2 CGuiLight imps 2016-03-16 10:49:35 -10:00
Jack Andersen fcee32f666 Some initial widget imps 2016-03-15 17:37:51 -10:00
Jack Andersen b3859c4476 Many CGuiWidget imps 2016-03-15 13:23:45 -10:00
Jack Andersen aa207d3e5f Frame and Widget imps 2016-03-13 14:58:19 -10:00
Jack Andersen d81c9698ff Various widget constructor stubs and factories 2016-03-11 18:58:56 -10:00
Phillip Stephens 95062eceb4 Keep original paths for areas, worlds, and maps when not in a world pak 2016-03-10 18:56:16 -08:00
Phillip Stephens 23268fdb40 Add FONT DNA 2016-03-09 00:54:28 -08:00
Phillip Stephens 14c0189d1f Add ELSC to DataSpec 2016-03-08 20:49:44 -08:00
Jack Andersen 2f14331d5d Windows fixes 2016-03-08 10:29:59 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Jack Andersen 7049ab2b1d Working MP1 extract with tags replaced with paths 2016-03-01 15:49:21 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens 0133115cee Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
Phillip Stephens 24578fc52f Add AFSM 2016-02-03 18:04:05 -08:00
Jack Andersen a6ed8ae247 All MP1 PARTs reading 2016-02-03 14:55:39 -10:00
Jack Andersen 0f2b9ce962 Further element implementation; GPSM factory refactor 2016-02-02 17:58:33 -10:00
Phillip Stephens 10b7c624f2 Update libSpecter 2016-02-01 20:34:46 -08:00
Jack Andersen f06e7ed7e2 Update submodules 2016-01-24 19:57:01 -10:00
Phillip Stephens 4428f67998 Actually fix MLVL for MP2/3
More FRME support
2016-01-22 04:19:43 -08:00
Phillip Stephens 01f5b513d4 Preliminary FRME blender export 2016-01-20 23:56:22 -08:00