e72b05a7ac
Reimpl CWorldShadow, OnScreenTex fixes
2025-04-15 19:38:39 -06:00
5c21e48920
Migrate to DolphinCGraphics impl & cleanup old code
...
aurora now uses the original model buffers, but
byteswapped. Migrates over to the updated impl.
2025-04-14 17:26:25 -06:00
1e9d96c906
Migrate to aurora submodule
2022-07-29 16:17:24 -04:00
8f389e246c
Some WIP implementations
2022-07-29 16:17:10 -04:00
22dfd3b3f7
aurora: Rework texture binding API
...
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
4eff37fcb2
aurora: Code cleanup, more performant hashing
2022-05-02 19:42:59 -04:00
e4715a2df6
CGX: Fix sVtxDescList size
2022-03-20 16:52:07 -04:00
b9b635b311
aurora: GX Stream API, VtxDesc, TevSwap & more
2022-03-19 13:30:25 -04:00
02a7b85b23
aurora: WIP cache for display lists & static buffers
2022-03-15 02:18:45 -04:00
bbdad137af
CCubeMaterial: Set color channel flags from material
2022-03-15 00:04:44 -04:00
ec5f188063
Implement fog
2022-03-14 19:12:18 -04:00
af856de6a8
aurora: Start implementing TCGs
2022-03-14 18:00:03 -04:00
69d0ad1fd9
Fix Stream API issues
2022-03-14 01:47:25 -04:00
a3d0da44e2
Implement CGX & migrate usages to CGX/GX
2022-03-12 10:47:20 -05:00