Henrique Gemignani Passos Lima
d2ae2b3818
Support lazy CGraphics::CommitResources
2021-07-04 02:53:04 +03:00
Phillip Stephens
0b523f98c3
Yeah, I'm an idiot, std::min is the correct one
2021-07-02 23:48:02 -07:00
Luke Street
6430f6c765
Update async load / frame limiter logic
...
Update nod
2021-06-30 17:54:31 -04:00
Luke Street
78f8716150
Fix macOS/Linux issues
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- Fixes png lib becoming undefined on macOS
- Auto-detect macports png/Qt paths
- Fixes typos
- Workaround for AppleClang/fmt bug
2021-06-30 16:27:53 -04:00
Luke Street
9ca1a38171
Use UTF-8 exclusively internally
...
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.
Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Phillip Stephens
7a7af73c94
Disable visigen for now
2021-06-29 16:47:31 -07:00
Luke Street
6e12554026
CMain: Use QueryPerformanceCounter for frame limiter on Windows
2021-06-29 00:12:41 -04:00
Henrique Gemignani Passos Lima
d8e5f03886
Only instantiate m_actorDebugRender when used
2021-06-29 01:38:51 +03:00
Henrique Gemignani Passos Lima
1b4e0dc754
Improve Optick events
2021-06-29 01:10:54 +03:00
Henrique Gemignani Passos Lima
d310dcfecb
Use StringView in MultiProgressPrinter
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Also fixes the SpecMP1/2/3 using string_view instead of SystemStringView
2021-06-28 17:36:56 -04:00
Henrique Gemignani Passos Lima
de4ddcaa9c
Fix Optick not running
2021-06-29 00:35:55 +03:00
Phillip Stephens
54e81af9ec
Update nod
2021-06-27 10:59:38 -07:00
Phillip Stephens
63c4083bef
More Exo work
2021-06-26 13:31:52 -07:00
Phillip Stephens
5e0c8fe9fd
Update amuse
2021-06-20 17:43:17 -07:00
Phillip Stephens
4028171fe7
Update submodules
2021-06-19 14:45:40 -07:00
Henrique Gemignani Passos Lima
188d179f86
Update boo and nod for logvisor update
2021-06-19 13:56:21 +03:00
Henrique Gemignani Passos Lima
d7823b1123
Update boo for optick's c++20 fix
2021-06-18 22:58:09 +03:00
Phillip Stephens
7ca8c666ef
Restore WaitUntileComplete
2021-06-13 19:33:13 -07:00
Phillip Stephens
933279ceb6
Various knockback related fixes, don't call WaitForComplete in CGameaArea
2021-06-13 18:06:29 -07:00
Phillip Stephens
ace87397d7
Knockback/Damage fixes
2021-06-13 03:11:16 -07:00
Luke Street
12c38f57fa
ci: Fix file arg in altool
2021-06-12 12:48:20 -04:00
Luke Street
f8627f54f6
Update README.md
2021-06-12 11:26:52 -04:00
Luke Street
f011192099
ci: Fix PowerShell glob
2021-06-12 11:05:22 -04:00
Luke Street
71246839cd
ci: Always upload cache
2021-06-12 10:35:07 -04:00
Luke Street
3f9b0e6822
ci: Expand-Archive -Force
2021-06-12 10:04:28 -04:00
Luke Street
dce1c1f882
ci: Add macOS qt5 to PATH; fix Windows install dir
2021-06-12 10:02:12 -04:00
Luke Street
1843eef976
ci: Windows release build fixes
2021-06-12 00:53:51 -04:00
Luke Street
5356cd688a
rstl: Make iterators default-constructible (MSVC STL fix)
2021-06-12 00:45:14 -04:00
Luke Street
5d65131966
Improvements to install target
2021-06-12 00:13:57 -04:00
Luke Street
7bb6b06e2d
Small fixes to workflows, bintoc/shaderc, CMakePresets
2021-06-11 22:57:38 -04:00
Luke Street
6716bb1c93
Update athena; fix buildcache cache action
2021-06-11 22:38:29 -04:00
Luke Street
ae1ec87edc
Update boo, amuse, athena
2021-06-11 22:01:50 -04:00
Luke Street
5097da5777
Release workflow updates; use athena zlib for bintoc
2021-06-11 21:50:57 -04:00
Luke Street
9029c8e7af
Fix missed reference to env.RUNNER_WORKSPACE
2021-06-11 21:21:39 -04:00
Luke Street
5815fa6577
Updates based on universal branch
2021-06-11 21:19:33 -04:00
Luke Street
f8363b90a7
Merge remote-tracking branch 'origin/test/universal' into cmake-presets
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# Conflicts:
# .github/workflows/build.yml
# CMakeLists.txt
# Editor/badging/CMakeLists.txt
# Editor/locale/CMakeLists.txt
# Runtime/locale/locales-inl.hpp
# hecl/CMakeLists.txt
# specter/lib/TextView.cpp
2021-06-11 19:52:19 -04:00
Luke Street
6fc33e809a
Use CMakePresets.json
2021-06-10 00:30:31 -04:00
Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Phillip Stephens
d7559823ea
Remove unused layername parsing from CookSAVW
2021-06-06 22:42:15 -07:00
Phillip Stephens
fb2b491bcf
Missed one
2021-06-06 22:40:29 -07:00
Phillip Stephens
c4eb432834
Fix borked layer names
2021-06-06 22:23:28 -07:00
Phillip Stephens
4cd242aef3
Fix compile error with MSVC
2021-06-06 18:40:16 -07:00
Phillip Stephens
3664b1b8d1
More compile fixes, disable clang CI for now
2021-06-06 17:35:39 -07:00
Phillip Stephens
0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
2021-06-06 17:07:45 -07:00
Phillip Stephens
5bfe881b95
Compile fixes
2021-06-06 16:58:27 -07:00
Phillip Stephens
5f1aed51cb
De-hardcode max entity count
2021-06-06 16:53:41 -07:00
Phillip Stephens
89378700f7
Fix incorrect check for Top-left in ShowDebugOverlay
2021-06-06 14:24:29 -07:00
Phillip Stephens
34baaa8adb
Give the input viewer it's own overlay
2021-06-06 14:22:59 -07:00
Phillip Stephens
995dc184b0
Tie fullscreen state into the CVar
2021-06-06 13:59:53 -07:00
Phillip Stephens
a6076eb5f9
Don't clobber the modified flag when unlocking
2021-06-06 13:37:04 -07:00