Luke Street
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c59192beb6
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Fix ImGuiStringViewText on MSVC
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2021-05-29 18:45:08 -04:00 |
Luke Street
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29558c988f
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Add default case to AnimationStateToStr
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2021-05-29 18:45:08 -04:00 |
Luke Street
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a29a0a583b
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Fix debugHovered logic
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2021-05-29 18:45:08 -04:00 |
Luke Street
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25db5f6e44
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Update area map with items All/None
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2021-05-29 18:45:08 -04:00 |
Luke Street
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0910863842
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Resolve clang-tidy issues & update config
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2021-05-29 18:45:08 -04:00 |
Luke Street
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8176f9db38
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Proper About window icon scaling
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2021-05-29 18:45:08 -04:00 |
Luke Street
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d2160eb74d
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Move Highlight checkbox to Entity
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2021-05-29 18:45:08 -04:00 |
Luke Street
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4e804d0bc2
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Add Items window
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2021-05-29 18:45:08 -04:00 |
Luke Street
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7536e0dcef
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Serialize CVarManager on shutdown; add build type to About
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2021-05-29 18:45:08 -04:00 |
Luke Street
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28c0ebf096
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Fix double free; add credits to About
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2021-05-29 18:45:08 -04:00 |
Phillip Stephens
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0a76ee1ae2
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Add trigger visualization to inspecter
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2021-05-29 18:45:08 -04:00 |
Phillip Stephens
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acb827a3b5
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Add incoming connections
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2021-05-29 18:45:08 -04:00 |
Luke Street
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9dc8f664af
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NoResize for view button column
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2021-05-29 18:45:08 -04:00 |
Phillip Stephens
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3aabafd315
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Fix crash at launch if g_GameState or g_StateManager is null, don't serialize CVarManager
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2021-05-29 18:45:08 -04:00 |
Luke Street
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e46ba3ef98
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Add About window & debug overlays
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2021-05-29 18:45:08 -04:00 |
Luke Street
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5ac2a298f0
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Improve overall Inspect performance & fixes
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2021-05-29 18:45:08 -04:00 |
Luke Street
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c6a75a242f
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Remove needless references in range loops
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2021-05-29 18:45:08 -04:00 |
Luke Street
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0e54d55bf7
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Inspect window filter & Patterned body state info
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2021-05-29 18:45:07 -04:00 |
Luke Street
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7bd05089e1
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Some CPhysicsActor fields
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2021-05-29 18:45:07 -04:00 |
Luke Street
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604a9b841b
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Use existing ScriptObject{State,Message}ToStr
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2021-05-29 18:45:07 -04:00 |
Luke Street
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7e9408868f
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Add connections view
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2021-05-29 18:45:07 -04:00 |
Luke Street
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4f48a442de
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Actor highlighting on selection
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2021-05-29 18:45:07 -04:00 |
Luke Street
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4740ca0c43
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
Luke Street
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0841bd4ab2
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Initial work on entity introspection
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2021-05-29 18:45:07 -04:00 |
Luke Street
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bae1d7d59f
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Update boo; fix viewport/scissor in main loop
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2021-05-29 18:45:07 -04:00 |
Luke Street
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f8fa3d1f20
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Add Warp menu
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2021-05-29 18:45:07 -04:00 |
Luke Street
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6eb0d366fe
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Various fixes / cleanup
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2021-05-29 18:45:07 -04:00 |
Luke Street
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55002f1537
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Begin Runtime ImGui integration
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2021-05-29 18:45:07 -04:00 |
Luke Street
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0fb21ece35
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ImGui cursors, clipboard, TTF font & fixes
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2021-05-29 18:45:07 -04:00 |
Luke Street
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4b4e991c39
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Fix Windows build
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2021-05-29 18:45:07 -04:00 |
Luke Street
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d0f088e7d5
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Fix Metal rendering; HI-DPI improvements
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2021-05-29 18:45:07 -04:00 |
Luke Street
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1a5ec8b569
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Add initial imgui implementation
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2021-05-29 18:45:07 -04:00 |
Luke Street
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94f10bb002
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Remove Editor & specter
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2021-05-29 18:45:07 -04:00 |
Luke Street
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332ebee36c
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CDamageVulnerability: Fix missing "Bomb" vulnerability
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2021-05-29 18:44:46 -04:00 |
Phillip Stephens
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8f493f17f1
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Minor fixes, use CUnitVector in CCollionInfo
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2021-05-23 13:10:57 -07:00 |
Phillip Stephens
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070d34d281
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Add CMayaSpline update zeus
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2021-05-23 11:53:15 -07:00 |
Phillip Stephens
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ec08dea524
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Minor CSpacePirate fixes and cleanups, add temporary failsafe to keep CSpacePirate's transform from going NaN
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2021-05-16 15:29:34 -07:00 |
Phillip Stephens
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d44a997a3a
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Revert test changes
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2021-05-16 12:23:13 -07:00 |
Phillip Stephens
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128015baa6
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Code cleanup
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2021-05-16 12:11:45 -07:00 |
Phillip Stephens
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e9b4cce6db
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Remove debug print
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2021-05-09 16:10:05 -07:00 |
Phillip Stephens
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6718f697dd
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Fix Flaahgra's attack by using the correct variable in CBodyController
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2021-05-09 16:05:36 -07:00 |
Phillip Stephens
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6ec2814b8c
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CFlaahgra cleanups
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2021-05-09 13:53:04 -07:00 |
Phillip Stephens
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61464651cd
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CDamageVulnerability fixes
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2021-05-08 20:14:38 -07:00 |
Luke Street
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5918daf818
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CElementGen: Add activeParticleCount sanity check
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2021-05-06 14:35:02 -04:00 |
Phillip Stephens
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a3628bebff
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CElementGen: Disable RecreatePipelines logic for the time being
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2021-05-06 11:27:29 -07:00 |
Phillip Stephens
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bd050e8ac0
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Start renaming CThardus functions
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2021-05-06 10:53:19 -07:00 |
Phillip Stephens
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847211f81f
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Remove unnecessary switch from CLight constructor
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2021-05-06 10:52:35 -07:00 |
Phillip Stephens
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5e0604f101
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Correct Light radius calculation
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2021-05-06 10:51:54 -07:00 |
Phillip Stephens
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2b8bc3fd8a
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Minor corrections, and fix memorycard corruption
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2021-05-02 15:06:38 -07:00 |
Phillip Stephens
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6ad0e5cb37
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CGameCollision: Cleanups
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2021-05-01 19:53:11 -07:00 |