Commit Graph

3180 Commits

Author SHA1 Message Date
Luke Street c59192beb6 Fix ImGuiStringViewText on MSVC 2021-05-29 18:45:08 -04:00
Luke Street 29558c988f Add default case to AnimationStateToStr 2021-05-29 18:45:08 -04:00
Luke Street a29a0a583b Fix debugHovered logic 2021-05-29 18:45:08 -04:00
Luke Street 25db5f6e44 Update area map with items All/None 2021-05-29 18:45:08 -04:00
Luke Street 0910863842 Resolve clang-tidy issues & update config 2021-05-29 18:45:08 -04:00
Luke Street 8176f9db38 Proper About window icon scaling 2021-05-29 18:45:08 -04:00
Luke Street d2160eb74d Move Highlight checkbox to Entity 2021-05-29 18:45:08 -04:00
Luke Street 4e804d0bc2 Add Items window 2021-05-29 18:45:08 -04:00
Luke Street 7536e0dcef Serialize CVarManager on shutdown; add build type to About 2021-05-29 18:45:08 -04:00
Luke Street 28c0ebf096 Fix double free; add credits to About 2021-05-29 18:45:08 -04:00
Phillip Stephens 0a76ee1ae2 Add trigger visualization to inspecter 2021-05-29 18:45:08 -04:00
Phillip Stephens acb827a3b5 Add incoming connections 2021-05-29 18:45:08 -04:00
Luke Street 9dc8f664af NoResize for view button column 2021-05-29 18:45:08 -04:00
Phillip Stephens 3aabafd315 Fix crash at launch if g_GameState or g_StateManager is null, don't serialize CVarManager 2021-05-29 18:45:08 -04:00
Luke Street e46ba3ef98 Add About window & debug overlays 2021-05-29 18:45:08 -04:00
Luke Street 5ac2a298f0 Improve overall Inspect performance & fixes 2021-05-29 18:45:08 -04:00
Luke Street c6a75a242f Remove needless references in range loops 2021-05-29 18:45:08 -04:00
Luke Street 0e54d55bf7 Inspect window filter & Patterned body state info 2021-05-29 18:45:07 -04:00
Luke Street 7bd05089e1 Some CPhysicsActor fields 2021-05-29 18:45:07 -04:00
Luke Street 604a9b841b Use existing ScriptObject{State,Message}ToStr 2021-05-29 18:45:07 -04:00
Luke Street 7e9408868f Add connections view 2021-05-29 18:45:07 -04:00
Luke Street 4f48a442de Actor highlighting on selection 2021-05-29 18:45:07 -04:00
Luke Street 4740ca0c43 Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
Luke Street 0841bd4ab2 Initial work on entity introspection 2021-05-29 18:45:07 -04:00
Luke Street bae1d7d59f Update boo; fix viewport/scissor in main loop 2021-05-29 18:45:07 -04:00
Luke Street f8fa3d1f20 Add Warp menu 2021-05-29 18:45:07 -04:00
Luke Street 6eb0d366fe Various fixes / cleanup 2021-05-29 18:45:07 -04:00
Luke Street 55002f1537 Begin Runtime ImGui integration 2021-05-29 18:45:07 -04:00
Luke Street 0fb21ece35 ImGui cursors, clipboard, TTF font & fixes 2021-05-29 18:45:07 -04:00
Luke Street 4b4e991c39 Fix Windows build 2021-05-29 18:45:07 -04:00
Luke Street d0f088e7d5 Fix Metal rendering; HI-DPI improvements 2021-05-29 18:45:07 -04:00
Luke Street 1a5ec8b569 Add initial imgui implementation 2021-05-29 18:45:07 -04:00
Luke Street 94f10bb002 Remove Editor & specter 2021-05-29 18:45:07 -04:00
Luke Street 332ebee36c CDamageVulnerability: Fix missing "Bomb" vulnerability 2021-05-29 18:44:46 -04:00
Phillip Stephens 8f493f17f1
Minor fixes, use CUnitVector in CCollionInfo 2021-05-23 13:10:57 -07:00
Phillip Stephens 070d34d281
Add CMayaSpline update zeus 2021-05-23 11:53:15 -07:00
Phillip Stephens ec08dea524
Minor CSpacePirate fixes and cleanups, add temporary failsafe to keep CSpacePirate's transform from going NaN 2021-05-16 15:29:34 -07:00
Phillip Stephens d44a997a3a
Revert test changes 2021-05-16 12:23:13 -07:00
Phillip Stephens 128015baa6
Code cleanup 2021-05-16 12:11:45 -07:00
Phillip Stephens e9b4cce6db
Remove debug print 2021-05-09 16:10:05 -07:00
Phillip Stephens 6718f697dd
Fix Flaahgra's attack by using the correct variable in CBodyController 2021-05-09 16:05:36 -07:00
Phillip Stephens 6ec2814b8c
CFlaahgra cleanups 2021-05-09 13:53:04 -07:00
Phillip Stephens 61464651cd
CDamageVulnerability fixes 2021-05-08 20:14:38 -07:00
Luke Street 5918daf818 CElementGen: Add activeParticleCount sanity check 2021-05-06 14:35:02 -04:00
Phillip Stephens a3628bebff CElementGen: Disable RecreatePipelines logic for the time being 2021-05-06 11:27:29 -07:00
Phillip Stephens bd050e8ac0 Start renaming CThardus functions 2021-05-06 10:53:19 -07:00
Phillip Stephens 847211f81f Remove unnecessary switch from CLight constructor 2021-05-06 10:52:35 -07:00
Phillip Stephens 5e0604f101 Correct Light radius calculation 2021-05-06 10:51:54 -07:00
Phillip Stephens 2b8bc3fd8a
Minor corrections, and fix memorycard corruption 2021-05-02 15:06:38 -07:00
Phillip Stephens 6ad0e5cb37
CGameCollision: Cleanups 2021-05-01 19:53:11 -07:00