Jack Andersen
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79cf5f12ca
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initial HMDL/CMDL implementation
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2015-11-13 16:28:45 -10:00 |
Jack Andersen
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e20837eabd
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Skin intermediate outputting for mesh cooker
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2015-10-21 16:03:26 -10:00 |
Jack Andersen
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4a389040fc
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Mesh cooker fixes
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2015-10-20 15:34:35 -10:00 |
Jack Andersen
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9529fad78f
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Added binarySize method to DNA implementations
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2015-10-17 18:08:45 -10:00 |
Jack Andersen
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6bd5c42a9e
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Initial MaterialSet constructor
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2015-10-16 16:07:38 -10:00 |
Jack Andersen
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a53cf8aad3
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Material extraction fix; Layer indices
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2015-10-12 11:10:38 -10:00 |
Jack Andersen
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0bd1469773
|
Added dynamic register support for TEV extraction
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2015-10-12 10:17:49 -10:00 |
Jack Andersen
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30b486c76f
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Shader extract crash fix; SCLY trilogy fixes
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2015-10-11 23:30:18 -10:00 |
Jack Andersen
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f77900a9cb
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TEV->Blender fixes
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2015-10-10 19:56:42 -10:00 |
Jack Andersen
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604484ac69
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Format args fix
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2015-09-19 14:19:00 -10:00 |
Jack Andersen
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2de7d91fe7
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Added UV Animation 8
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2015-09-19 14:14:31 -10:00 |
Jack Andersen
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84531b676f
|
Initial MP3 Material Support
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2015-09-18 15:38:40 -10:00 |
Jack Andersen
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da24b39957
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Lightmap rendering
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2015-09-17 09:50:43 -10:00 |
Jack Andersen
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850fcd2747
|
MP2 MREA geometry
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2015-09-08 14:49:20 -10:00 |
Jack Andersen
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6d13e83278
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redundant save removal, better extract reporting
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2015-09-02 15:45:15 -10:00 |
Jack Andersen
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731d8bbcb4
|
more stubs
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2015-08-20 14:06:39 -10:00 |
Jack Andersen
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0da7ab7e01
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added multiple material sets to addon
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2015-08-15 12:56:55 -10:00 |
Jack Andersen
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2c6d83b0c7
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Minor fixes and cleanups
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2015-08-10 10:49:19 -10:00 |
Jack Andersen
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310aa10116
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Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |
Jack Andersen
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aeb6089053
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work on CMDL
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2015-08-05 11:46:07 -10:00 |
Jack Andersen
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7b1ec6c4b9
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Namespacing tweaks
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2015-08-02 13:51:30 -10:00 |
Jack Andersen
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abfbec1563
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ported in GX -> Blender material translator
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2015-08-02 13:30:39 -10:00 |