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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-14 03:11:28 +00:00

217 Commits

Author SHA1 Message Date
Jack Andersen
5149128b60 DCLN cooking and various bug fixes 2017-10-16 19:51:53 -10:00
Jack Andersen
4af2d975f4 Finish CBallCamera 2017-10-15 19:26:50 -10:00
5941a61ae6 Update hecl, implement CScriptPickup 2017-10-14 22:44:07 -07:00
Jack Andersen
5d0c1b1d48 Fix merge derp 2017-10-01 20:08:02 -10:00
Jack Andersen
8e98a5b058 CWorldShadowShader construct fixes 2017-10-01 15:01:11 -10:00
Jack Andersen
a84f5441a7 Windows compile fixes 2017-09-30 19:32:37 -10:00
Jack Andersen
8cdaf74711 Make sure HLSL shadow light loop starts at 1 2017-09-30 18:31:04 -10:00
Jack Andersen
30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen
5bec8f4d89 Additional CMorphBall implementations 2017-09-20 19:10:18 -10:00
Jack Andersen
361aa1512b Finish CGunWeapon 2017-09-04 17:00:19 -10:00
Jack Andersen
640623f3ef Finish CGrappleArm 2017-09-03 16:22:46 -10:00
Jack Andersen
91600c31bf Add CPlayerGun holo effect rendering 2017-09-02 19:53:38 -10:00
Jack Andersen
7e492e0db4 Windows fixes 2017-08-15 20:37:29 -10:00
Jack Andersen
8e8ce66799 Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
Jack Andersen
086ff76474 Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
Jack Andersen
e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
Jack Andersen
e0efcc0e5c Implement triangle fan-to-strip stream converter 2017-08-10 15:16:58 -10:00
Jack Andersen
fd7589afd5 Implement non-rippling CFluidPlaneCPU render path 2017-08-10 13:13:25 -10:00
Jack Andersen
d68d3c26b1 Implement HLSL CFluidPlaneShader 2017-08-07 20:43:27 -10:00
Jack Andersen
3650a58a1e Initial CFluidPlane implementation 2017-08-07 20:03:57 -10:00
Jack Andersen
458cde358c Attempt to fix CElementGenShadersGLSL.cpp 2017-06-23 23:13:33 -10:00
Jack Andersen
47e73f9f80 Add particle data binding for rendering PMUS quads 2017-06-12 08:20:07 -10:00
46c70ecf11 Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes 2017-06-10 22:49:27 -07:00
Jack Andersen
6701ac264d CParticleSwooshShaders HLSL implementation 2017-06-09 20:13:16 -10:00
Jack Andersen
f3acc97d63 Implement actual CParticleSwoosh rendering 2017-06-09 19:34:39 -10:00
Jack Andersen
db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Jack Andersen
94461ff41d Implement HLSL static and scan lines shaders 2017-06-01 09:47:39 -10:00
Jack Andersen
6c56cf4c26 Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
Jack Andersen
ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen
5f5c1ce2f1 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-21 12:01:22 -04:00
Jack Andersen
4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
Jack Andersen
0459192951 Implement CInGameGuiManager::Update() 2017-05-18 09:27:21 -10:00
Jack Andersen
1f25becf8e Finish CAuiImagePane 2017-05-17 21:07:49 -10:00
Jack Andersen
7580f2e89b Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-11 09:15:08 -10:00
Jack Andersen
bf4fce5553 CRadarPaintShader vertex format fix; update hecl 2017-05-11 09:14:38 -10:00
c70a0d81cb Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes 2017-05-09 17:03:20 -07:00
Jack Andersen
08cbeceb80 Windows build fixes 2017-05-08 09:10:09 -10:00
Jack Andersen
b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen
2579ab470e Windows build fix 2017-04-24 18:46:24 -10:00
Jack Andersen
53c01af8e9 Finish CMapWorld and CMapUniverse rendering 2017-04-24 15:11:31 -10:00
Jack Andersen
d54bb3746c Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
Jack Andersen
337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen
56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen
4a8bae2351 Windows sync for CRadarPaintShader 2017-04-06 19:57:30 -10:00
Jack Andersen
d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen
dfcd66ab26 Windows fixes 2017-04-01 17:28:30 -10:00
Jack Andersen
b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen
6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen
1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00