Lioncash
|
2c6aed7033
|
World/CScript*: Pass by reference over by value
Based off the use of the const, it's likely that these were intended to
be references, rather than be copied by value
|
2019-09-06 10:49:54 -04:00 |
Jack Andersen
|
e218b8aeb5
|
CActorContraption fixes, better CMake dependency handling
|
2019-06-11 16:05:17 -10:00 |
Jack Andersen
|
ad2681f857
|
Windows fixes
|
2019-01-28 22:28:35 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
dc637f251d
|
Work on CFluidPlaneCPU
|
2017-08-09 21:05:27 -10:00 |
Jack Andersen
|
c06c1e464b
|
Work on CPlayer
|
2017-07-29 15:06:06 -10:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
af1e22a62d
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Phillip Stephens
|
5793c8df87
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |