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metaforce/Runtime/Graphics/Shaders/CDecalShaders.hpp

14 lines
237 B
C++

#pragma once
#include "hsh/hsh.h"
namespace metaforce {
struct CQuadDecal;
class CDecalShaders {
public:
static void BuildShaderDataBinding(hsh::binding& binding, CQuadDecal& decal, hsh::texture2d tex);
};
} // namespace metaforce