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mirror of https://github.com/AxioDL/metaforce.git synced 2025-06-07 21:13:27 +00:00

12 Commits

Author SHA1 Message Date
c675607d06 Merge remote-tracking branch 'origin/master' into hsh 2021-04-19 01:24:59 -04:00
9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
c8ba49bb50 CElementGenShaders, CDecalShaders fixes
Add conditions for HSH_PROFILE_MODE
2020-10-21 01:12:07 -04:00
2d786e4318 CDecalShaders: Convert to hsh pipeline 2020-09-29 17:49:25 -04:00
Lioncash
4e1ff26f56 CDecalShaders: Make use of static inline variables
Same behavior, less code.
2020-08-02 02:53:15 -04:00
Lioncash
902f4fb5c5 Graphics/Shaders: Use forward declarations where applicable
Now, with all of the headers normalized, we can safely convert some
headers into forward declarations without needing to worry about
potentially breaking code in other headers or source files.
2019-11-09 20:22:09 -05:00
Lioncash
a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen
c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Jack Andersen
7c0bf75f7a Various windows fixes and additions 2018-03-23 11:56:17 -10:00
Jack Andersen
7100ed437f macOS decal rendering support 2018-03-16 17:41:01 -10:00