metaforce/Runtime/CScriptMailbox.hpp

42 lines
1.1 KiB
C++

#pragma once
#include <vector>
#include "Runtime/Streams/IOStreams.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/World/ScriptObjectSupport.hpp"
namespace metaforce {
class CWorldSaveGameInfo;
class CStateManager;
#if 0
struct CMailMessage
{
TEditorId x0_id;
EScriptObjectMessage x4_msg;
bool x8_;
CMailMessage(TEditorId id, EScriptObjectMessage msg, bool flag) : x0_id(id), x4_msg(msg), x8_(flag) {}
CMailMessage(const CMailMessage& other) : x0_id(other.x0_id), x4_msg(other.x4_msg), x8_(other.x8_) {}
bool operator==(const CMailMessage& other) const
{ return (x0_id == other.x0_id && x4_msg == other.x4_msg); }
};
#endif
class CScriptMailbox {
std::vector<TEditorId> x0_relays;
public:
CScriptMailbox() = default;
CScriptMailbox(CInputStream& in, const CWorldSaveGameInfo& saveWorld);
bool HasMsg(TEditorId id) const;
void AddMsg(TEditorId id);
void RemoveMsg(TEditorId id);
void SendMsgs(TAreaId areaId, CStateManager& stateMgr);
void PutTo(COutputStream& out, const CWorldSaveGameInfo& saveWorld);
};
} // namespace metaforce