metaforce/Runtime/Character/CTransitionManager.hpp

24 lines
625 B
C++

#pragma once
#include <memory>
#include "Runtime/CToken.hpp"
#include "Runtime/Character/CAnimSysContext.hpp"
#include "Runtime/Character/CTransitionDatabaseGame.hpp"
namespace metaforce {
class CAnimTreeNode;
class CRandom16;
class CSimplePool;
class CTransitionManager {
CAnimSysContext x0_animCtx;
public:
explicit CTransitionManager(CAnimSysContext sysCtx) : x0_animCtx(std::move(sysCtx)) {}
std::shared_ptr<CAnimTreeNode> GetTransitionTree(const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b) const;
};
} // namespace metaforce