metaforce/Runtime/Character/CTreeUtils.cpp

20 lines
921 B
C++

#include "Runtime/Character/CTreeUtils.hpp"
#include "Runtime/Character/CAnimSysContext.hpp"
#include "Runtime/Character/CAnimTreeNode.hpp"
#include "Runtime/Character/CTransitionDatabaseGame.hpp"
#include "Runtime/Character/IMetaTrans.hpp"
namespace metaforce {
std::shared_ptr<CAnimTreeNode> CTreeUtils::GetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
const std::weak_ptr<CAnimTreeNode>& b,
const CAnimSysContext& animCtx) {
CAnimTreeEffectiveContribution contribA = a.lock()->GetContributionOfHighestInfluence();
CAnimTreeEffectiveContribution contribB = b.lock()->GetContributionOfHighestInfluence();
return animCtx.x0_transDB->GetMetaTrans(contribA.GetAnimDatabaseIndex(), contribB.GetAnimDatabaseIndex())
->GetTransitionTree(a, b, animCtx);
}
} // namespace metaforce