metaforce/Runtime/Character/IVaryingAnimationTimeScale.hpp

25 lines
912 B
C++

#pragma once
#include <memory>
#include "Runtime/Character/CCharAnimTime.hpp"
namespace metaforce {
class IVaryingAnimationTimeScale {
public:
virtual ~IVaryingAnimationTimeScale() = default;
virtual u32 GetType() const = 0;
virtual float VTimeScaleIntegral(const float&, const float&) const = 0;
virtual float VFindUpperLimit(const float&, const float&) const = 0;
virtual std::unique_ptr<IVaryingAnimationTimeScale> VClone() const = 0;
virtual std::unique_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(const float&) const = 0;
CCharAnimTime FindUpperLimit(const CCharAnimTime& a, const CCharAnimTime& b) const { return VFindUpperLimit(a, b); }
CCharAnimTime TimeScaleIntegral(const CCharAnimTime& a, const CCharAnimTime& b) const {
return VTimeScaleIntegral(a, b);
}
std::unique_ptr<IVaryingAnimationTimeScale> Clone() const { return VClone(); }
};
} // namespace metaforce