metaforce/Runtime/Collision/CAABoxFilter.cpp

31 lines
934 B
C++

#include "Runtime/Collision/CAABoxFilter.hpp"
#include "Runtime/Collision/CCollisionInfoList.hpp"
#include "Runtime/Collision/CollisionUtil.hpp"
namespace metaforce {
void CAABoxFilter::Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const {
FilterBoxFloorCollisions(in, out);
}
void CAABoxFilter::FilterBoxFloorCollisions(const CCollisionInfoList& in, CCollisionInfoList& out) {
float minZ = 10000.f;
for (const CCollisionInfo& info : in) {
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Wall) && info.GetPoint().z() < minZ)
minZ = info.GetPoint().z();
}
CCollisionInfoList temp;
for (const CCollisionInfo& info : in) {
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Floor)) {
if (info.GetPoint().z() < minZ)
temp.Add(info, false);
} else {
temp.Add(info, false);
}
}
CollisionUtil::AddAverageToFront(temp, out);
}
} // namespace metaforce