metaforce/Runtime/Collision/CBallFilter.hpp

16 lines
370 B
C++

#pragma once
#include "Runtime/Collision/ICollisionFilter.hpp"
namespace metaforce {
class CCollisionInfoList;
class CPhysicsActor;
class CBallFilter : public ICollisionFilter {
public:
explicit CBallFilter(CActor& actor) : ICollisionFilter(actor) {}
void Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const override;
};
} // namespace metaforce