metaforce/Runtime/Graphics/CSkinnedModel.cpp

141 lines
5.0 KiB
C++

#include "Runtime/Graphics/CSkinnedModel.hpp"
#include "Runtime/Character/CSkinRules.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CVertexMorphEffect.hpp"
#include <logvisor/logvisor.hpp>
#include <list>
namespace metaforce {
static logvisor::Module Log("metaforce::CSkinnedModel");
CSkinnedModel::CSkinnedModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules,
const TLockedToken<CCharLayoutInfo>& layoutInfo)
: x4_model(std::move(model))
, x10_skinRules(std::move(skinRules))
, x1c_layoutInfo(std::move(layoutInfo))
, m_workspace(*x10_skinRules) {
if (!x4_model) {
Log.report(logvisor::Fatal, FMT_STRING("bad model token provided to CSkinnedModel"));
}
if (!x10_skinRules) {
Log.report(logvisor::Fatal, FMT_STRING("bad skin token provided to CSkinnedModel"));
}
if (!x1c_layoutInfo) {
Log.report(logvisor::Fatal, FMT_STRING("bad character layout token provided to CSkinnedModel"));
}
}
CSkinnedModel::CSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo)
: CSkinnedModel(store.GetObj(SObjectTag{FOURCC('CMDL'), model}), store.GetObj(SObjectTag{FOURCC('CSKR'), skinRules}),
store.GetObj(SObjectTag{FOURCC('CINF'), layoutInfo})) {}
void CSkinnedModel::AllocateStorage() {
if (x34_owned) {
m_workspace.Reset(*x10_skinRules);
}
}
void CSkinnedModel::Calculate(const CPoseAsTransforms& pose, CVertexMorphEffect* morphEffect,
TConstVectorRef averagedNormals, SSkinningWorkspace* workspace) {
if (workspace == nullptr) {
if (x35_disableWorkspaces) {
x10_skinRules->BuildAccumulatedTransforms(pose, *x1c_layoutInfo);
return;
}
AllocateStorage();
workspace = &m_workspace;
} else {
workspace->Reset(*x10_skinRules);
}
x10_skinRules->BuildAccumulatedTransforms(pose, *x1c_layoutInfo);
x10_skinRules->BuildPoints(x4_model->GetPositions(), &workspace->m_vertexWorkspace);
x10_skinRules->BuildNormals(x4_model->GetNormals(), &workspace->m_normalWorkspace);
if (morphEffect) {
morphEffect->MorphVertices(*workspace, averagedNormals, x10_skinRules, pose, x10_skinRules->GetVertexCount());
}
if (g_PointGenFunc != nullptr) {
g_PointGenFunc(*workspace);
}
}
void CSkinnedModel::Draw(TConstVectorRef verts, TConstVectorRef norms, const CModelFlags& drawFlags) {
OPTICK_EVENT();
x4_model->Draw(verts, norms, drawFlags);
// PostDrawFunc();
}
void CSkinnedModel::Draw(const CModelFlags& drawFlags) {
if (x35_disableWorkspaces) {
const auto mtx = CGraphics::g_GXModelMatrix;
CGraphics::SetModelMatrix(mtx * x10_skinRules->x0_bones.front().x20_xf);
x4_model->Draw(drawFlags);
CGraphics::SetModelMatrix(mtx);
} else if (m_workspace.IsEmpty()) {
x4_model->Draw(drawFlags);
} else {
x4_model->Draw(&m_workspace.m_vertexWorkspace, &m_workspace.m_normalWorkspace, drawFlags);
// PostDrawFunc();
}
}
void CSkinnedModel::DoDrawCallback(const FCustomDraw& func) const {
if (x35_disableWorkspaces) {
const auto mtx = CGraphics::g_GXModelMatrix;
CGraphics::SetModelMatrix(mtx * x10_skinRules->x0_bones.front().x20_xf);
func(x4_model->GetPositions(), x4_model->GetNormals());
CGraphics::SetModelMatrix(mtx);
} else if (m_workspace.IsEmpty()) {
func(x4_model->GetPositions(), x4_model->GetNormals());
} else {
func(&m_workspace.m_vertexWorkspace, &m_workspace.m_normalWorkspace);
// PostDrawFunc();
}
}
void CSkinnedModel::CalculateDefault() { m_workspace.Clear(); }
SSkinningWorkspace CSkinnedModel::CloneWorkspace() { return m_workspace; }
CSkinnedModelWithAvgNormals::CSkinnedModelWithAvgNormals(IObjectStore& store, CAssetId model, CAssetId skinRules,
CAssetId layoutInfo)
: CSkinnedModel(store, model, skinRules, layoutInfo) {
const auto vertexCount = GetSkinRules()->GetVertexCount();
const auto& modelPositions = *GetModel()->GetPositions();
x40_averagedNormals.resize(vertexCount);
std::vector<std::pair<zeus::CVector3f, std::list<u32>>> vertMap;
for (int vertIdx = 0; vertIdx < vertexCount; ++vertIdx) {
const auto curPos = modelPositions[vertIdx];
if (std::find_if(vertMap.cbegin(), vertMap.cend(), [=](const auto& pair) { return pair.first.isEqu(curPos); }) ==
vertMap.cend()) {
auto& [_, list] = vertMap.emplace_back(curPos, std::list<u32>{});
for (int idx = vertIdx; idx < vertexCount; ++idx) {
// Originally uses ==, but adjusted to match above
if (modelPositions[idx].isEqu(curPos)) {
list.emplace_back(idx);
}
}
}
}
const auto& modelNormals = *GetModel()->GetNormals();
for (const auto& [_, idxs] : vertMap) {
zeus::CVector3f averagedNormal;
for (const auto idx : idxs) {
averagedNormal += modelNormals[idx];
}
averagedNormal.normalize();
for (const auto idx : idxs) {
x40_averagedNormals[idx] = averagedNormal;
}
}
}
FPointGenerator CSkinnedModel::g_PointGenFunc;
} // namespace metaforce