metaforce/Runtime/Graphics/Shaders/CColoredQuadFilter.hpp

53 lines
1.5 KiB
C++

#pragma once
#include "Runtime/CToken.hpp"
//#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
#include <zeus/CColor.hpp>
#include <zeus/CMatrix4f.hpp>
#include <zeus/CRectangle.hpp>
namespace metaforce {
class CTexture;
enum class EFilterShape;
enum class EFilterType;
class CColoredQuadFilter {
struct Uniform {
zeus::CMatrix4f m_matrix;
zeus::CColor m_color;
};
// boo::ObjToken<boo::IGraphicsBufferS> m_vbo;
// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
// boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
Uniform m_uniform;
public:
static void Initialize();
static void Shutdown();
static constexpr zeus::CRectangle DefaultRect{0.f, 0.f, 1.f, 1.f};
explicit CColoredQuadFilter(EFilterType type);
explicit CColoredQuadFilter(EFilterType type, const TLockedToken<CTexture>&) : CColoredQuadFilter(type) {}
void draw(const zeus::CColor& color, const zeus::CRectangle& rect = DefaultRect);
void DrawFilter(EFilterShape shape, const zeus::CColor& color, float t) { draw(color); }
};
class CWideScreenFilter {
CColoredQuadFilter m_top;
CColoredQuadFilter m_bottom;
public:
explicit CWideScreenFilter(EFilterType type) : m_top(type), m_bottom(type) {}
explicit CWideScreenFilter(EFilterType type, const TLockedToken<CTexture>&) : CWideScreenFilter(type) {}
void draw(const zeus::CColor& color, float t);
void DrawFilter(EFilterShape shape, const zeus::CColor& color, float t) { draw(color, t); }
static float SetViewportToMatch(float t);
static void SetViewportToFull();
};
} // namespace metaforce