metaforce/Runtime/MP1/CLogBookScreen.hpp

70 lines
2.4 KiB
C++

#pragma once
#include <memory>
#include <utility>
#include <vector>
#include "Runtime/CWorldSaveGameInfo.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/MP1/CPauseScreenBase.hpp"
namespace metaforce {
class CPlayerState;
class CScannableObjectInfo;
class CStringTable;
} // namespace metaforce
namespace metaforce::MP1 {
class CArtifactDoll;
class CLogBookScreen : public CPauseScreenBase {
rstl::reserved_vector<std::vector<std::pair<CAssetId, bool>>, 5> x19c_scanCompletes;
std::vector<std::pair<TCachedToken<CScannableObjectInfo>, TCachedToken<CStringTable>>> x1f0_curViewScans;
rstl::reserved_vector<std::vector<std::pair<TLockedToken<CScannableObjectInfo>, TLockedToken<CStringTable>>>, 5>
x200_viewScans;
float x254_viewInterp = 0.f;
std::unique_ptr<CArtifactDoll> x258_artifactDoll;
enum class ELeavePauseState {
InPause = 0,
LeavingPause = 1,
LeftPause = 2
} x25c_leavePauseState = ELeavePauseState::InPause;
bool x260_24_loaded : 1 = false;
bool x260_25_inTextScroll : 1 = false;
bool x260_26_exitTextScroll : 1 = false;
void InitializeLogBook();
void UpdateRightTitles();
void PumpArticleLoad();
bool IsScanCategoryReady(CWorldSaveGameInfo::EScanCategory category) const;
void UpdateBodyText();
void UpdateBodyImagesAndText();
int NextSurroundingArticleIndex(int cur) const;
bool IsArtifactCategorySelected() const;
int GetSelectedArtifactHeadScanIndex() const;
static bool IsScanComplete(CWorldSaveGameInfo::EScanCategory category, CAssetId scan,
const CPlayerState& playerState);
public:
CLogBookScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
~CLogBookScreen() override;
bool InputDisabled() const override;
void TransitioningAway() override;
void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue) override;
void Touch() override;
void ProcessControllerInput(const CFinalInput& input) override;
void Draw(float transInterp, float totalAlpha, float yOff) override;
bool VReady() const override;
void VActivate() override;
void RightTableSelectionChanged(int oldSel, int newSel) override;
void ChangedMode(EMode oldMode) override;
void UpdateRightTable() override;
bool ShouldLeftTableAdvance() const override;
bool ShouldRightTableAdvance() const override;
u32 GetRightTableCount() const override;
};
} // namespace metaforce::MP1