metaforce/Runtime/MP1/World/CRidley.cpp

1730 lines
61 KiB
C++

#include "Runtime/MP1/World/CRidley.hpp"
#include "Runtime/Character/CPASAnimParmData.hpp"
#include "Runtime/Collision/CCollisionActor.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/Particle/CParticleElectric.hpp"
#include "Runtime/Particle/CParticleSwoosh.hpp"
#include "Runtime/Weapon/CGameProjectile.hpp"
#include "Runtime/Weapon/CEnergyProjectile.hpp"
#include "Runtime/Weapon/CPlasmaProjectile.hpp"
#include "Runtime/World/CExplosion.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptPlatform.hpp"
#include "Runtime/World/CScriptWaypoint.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace metaforce::MP1 {
namespace {
struct SSomeRidleyStruct {
u32 x0_;
u32 x4_;
float x8_;
float xc_;
float x10_;
float x14_;
float x18_;
u32 x1c_;
u8 x20_;
u8 x21_;
u8 x22_;
u8 x23_;
};
struct SSomeRidleyStruct2 {
s32 x0_;
float x4_;
s32 x8_;
};
constexpr std::array<std::array<SSomeRidleyStruct2, 12>, 5> skSomeRidleyStruct{{
{{
{0, 100.f, -1},
{3, 100.f, -1},
{2, 100.f, -1},
{3, 50.f, 4},
{0, 100.f, -1},
{3, 100.f, -1},
{2, 100.f, -1},
{3, 50.f, 4},
{5, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
}},
{{
{5, 100.f, -1},
{1, 100.f, -1},
{1, 100.f, -1},
{1, 100.f, -1},
{1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
}},
{{
{5, 100.f, -1},
{0, 100.f, -1},
{0, 50.f, 4},
{2, 100.f, -1},
{3, 50.f, 4},
{2, 100.f, -1},
{3, 50.f, 4},
{0, 100.f, -1},
{2, 50.f, 3},
{2, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
}},
{{
{5, 100.f, -1},
{1, 100.f, -1},
{1, 100.f, -1},
{1, 100.f, -1},
{1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
}},
{{
{5, 100.f, -1},
{0, 100.f, -1},
{0, 50.f, 3},
{3, 100.f, -1},
{0, 50.f, 3},
{2, 100.f, -1},
{2, 50.f, 4},
{0, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
{-1, 100.f, -1},
}},
}};
constexpr std::array<SSomeRidleyStruct, 5> skSomeStruct{{
{4, 6, 50.f, 50.f, 0.f, 33.f, 0.f, 1, 0, 0, 0, 0},
{4, 6, 20.f, 20.f, 60.f, 50.f, 0.f, 2, 0, 0, 0, 0},
{4, 6, 40.f, 40.f, 20.f, 50.f, 50.f, 2, 1, 0, 0, 0},
{3, 5, 10.f, 15.f, 75.f, 100.f, 25.f, 2, 0, 0, 0, 0},
{3, 5, 30.f, 30.f, 40.f, 50.f, 50.f, 2, 1, 0, 0, 0},
}};
constexpr std::array skWingBones{
"L_wingBone1_1"sv, "L_wingBone1_2"sv, "L_wingBone2_1"sv, "L_wingBone2_2"sv, "L_wingBone3_1"sv,
"L_wingBone3_2"sv, "L_wingFlesh1_1"sv, "L_wingFlesh1_2"sv, "L_wingFlesh2_1"sv, "L_wingFlesh2_2"sv,
"L_wingFlesh3_1"sv, "L_wingFlesh3_2"sv, "R_wingBone1_1"sv, "R_wingBone1_2"sv, "R_wingBone2_1"sv,
"R_wingBone2_2"sv, "R_wingBone3_1"sv, "R_wingBone3_2"sv, "R_wingFlesh1_1"sv, "R_wingFlesh1_2"sv,
"R_wingFlesh2_1"sv, "R_wingFlesh2_2"sv, "R_wingFlesh3_1"sv, "R_wingFlesh3_2"sv, "L_wingtip_1_LCTR"sv,
"L_wingtip_2_LCTR"sv, "L_wingtip_3_LCTR"sv, "R_wingtip_1_LCTR"sv, "R_wingtip_2_LCTR"sv, "R_wingtip_3_LCTR"sv,
};
constexpr std::array skWingEffects{
"WingSmokeSmall1"sv, "WingSmokeSmall2"sv, "WingSmokeSmall3"sv, "WingSmokeSmall4"sv, "WingSmokeSmall5"sv,
"WingSmokeSmall6"sv, "WingSmokeSmall7"sv, "WingSmokeSmall8"sv, "WingFire1"sv, "WingFire2"sv,
"WingFire3"sv, "WingFire4"sv, "WingFire5"sv, "WingFire6"sv, "WingFire7"sv,
"WingFire8"sv, "WingSparks1"sv, "WingSparks2"sv, "WingSparks3"sv, "WingSparks4"sv,
"WingSparks5"sv, "WingSparks6"sv, "WingSparks7"sv, "WingSparks8"sv,
};
constexpr std::array<SOBBRadiiJointInfo, 4> skTail{{
{"Tail_1", "Tail_3", 0.66f},
{"Tail_3", "Tail_5", 0.66f},
{"Tail_5", "Tail_7", 0.66f},
{"Tail_7", "Tail_9", 0.66f},
}};
constexpr std::array<SSphereJointInfo, 10> skSphereJoints{{
{"Skeleton_Root", 0.6f},
{"Spine_2", 0.6f},
{"breastPlate_LCTR", 0.3f},
{"Head_1", 0.6f},
{"L_wrist", 0.5f},
{"R_wrist", 0.5f},
{"L_ankle", 0.6f},
{"R_ankle", 0.6f},
{"L_pinky_1", 0.4f},
{"R_pinky_1", 0.4f},
}};
struct SSomeRidleyStruct3 {
float x0_;
float x4_;
float x8_;
float xc_;
float x10_;
float x14_;
};
constexpr std::array<SSomeRidleyStruct3, 6> skFloats{{
{0.0, 20.0, 40.0, 0.0, 0.0, 40.0},
{0.0, 0.0, 70.0, 0.0, 0.0, 30.0},
{0.0, 60.0, 0.0, 0.0, 0.0, 40.0},
{0.0, 40.0, 30.0, 0.0, 0.0, 30.0},
{0.0, 0.0, 50.0, 0.0, 0.0, 50.0},
{0.0, 40.0, 60.0, 0.0, 0.0, 0.0},
}};
constexpr CDamageVulnerability skDirectNormal{EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EDeflectType::None};
constexpr CDamageVulnerability skIceWeakness{EVulnerability::DirectNormal, EVulnerability::DirectWeak,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
EVulnerability::DirectNormal, EDeflectType::None};
} // namespace
CRidleyData::CRidleyData(CInputStream& in, u32 propCount)
: x0_(in)
, x4_(in)
, x8_(in)
, xc_(in)
, x10_(in)
, x14_(in)
, x18_(in)
, x1c_(in)
, x20_(in)
, x24_(in)
, x28_(in)
, x2c_(in)
, x30_(in)
, x34_(in.ReadFloat())
, x38_(in.ReadFloat())
, x3c_(in.ReadFloat())
, x40_(in.ReadFloat())
, x44_(in)
, x48_(in)
, x64_(in)
, xa8_(CSfxManager::TranslateSFXID(in.ReadLong()))
, xac_(in)
, xb0_(in)
, xcc_(in)
, x1a0_(in)
, x1a4_(in)
, x1c0_(in)
, x294_(CSfxManager::TranslateSFXID(in.ReadLong()))
, x298_(in)
, x2b4_(in)
, x388_(in.ReadFloat())
, x38c_(in.ReadFloat())
, x390_(in)
, x3ac_(in.ReadFloat())
, x3b0_(in)
, x3cc_(in.ReadFloat())
, x3d0_(in)
, x3ec_(in.ReadFloat())
, x3f0_(in)
, x3f4_(in.ReadFloat())
, x3f8_(CSfxManager::TranslateSFXID(in.ReadLong()))
, x3fc_(propCount > 47 ? CDamageInfo(in) : x48_) {}
CRidley::CRidley(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CInputStream& in,
u32 propCount)
: CPatterned(ECharacter::Ridley, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
EColliderType::Zero, EBodyType::Flyer, actParms, EKnockBackVariant::Large)
, x568_data(in, propCount)
, x98c_(g_SimplePool->GetObj({SBIG('PART'), x568_data.x30_}))
, x998_(CStaticRes(x568_data.x28_, GetModelData()->GetScale()))
, x9e4_(CStaticRes(x568_data.x2c_, GetModelData()->GetScale()))
, xa30_breastPlateSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("breastPlate_LCTR"sv))
, xa38_(CStaticRes(x568_data.x24_, 4.f * GetModelData()->GetScale()))
, xadc_(44.f * GetModelData()->GetScale().z())
, xae0_(20.f * GetModelData()->GetScale().x())
, xae8_(9.f * GetModelData()->GetScale().z())
, xb14_(x568_data.x38_)
, xb18_(x568_data.x3c_)
, xb1c_(x568_data.x40_)
, xb28_(GetModelData()->GetAnimationData()->GetLocatorSegId("Skeleton_Root"sv))
, xb2c_(*GetModelData()->GetAnimationData(), "Head_1"sv, zeus::degToRad(40.f), zeus::degToRad(180.f),
EBoneTrackingFlags::NoParentOrigin | EBoneTrackingFlags::ParentIk)
, xb68_(x568_data.x44_, x568_data.x48_)
, xb90_headSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("Head_1"sv))
, xb91_mouthSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("mouth_LCTR"sv))
, xb94_(zeus::CTransform::RotateX(zeus::degToRad(-40.f)))
, xc14_(x568_data.xac_, x568_data.xb0_)
, xc3c_(x568_data.x1a0_, x568_data.x1a4_)
, xc8c_(CPatterned::GetContactDamage())
, xcd0_(g_SimplePool->GetObj({SBIG('ELSC'), x568_data.x3f0_}))
, xce0_(std::make_unique<CParticleElectric>(xcd0_))
, xd10_(std::make_unique<CProjectedShadow>(128, 128, true)) {
xe7_30_doTargetDistanceTest = true;
xb68_.Token().Lock();
xc14_.Token().Lock();
xc3c_.Token().Lock();
if (xce0_) {
xce0_->SetParticleEmission(false);
}
const auto& animData = GetModelData()->GetAnimationData();
for (const auto& wingBone : skWingBones) {
xce4_wingBoneIds.push_back(animData->GetLocatorSegId(wingBone));
}
xae4_ = GetModelData()->GetScale().x() *
GetAnimationDistance(CPASAnimParmData(pas::EAnimationState::MeleeAttack, CPASAnimParm::FromEnum(4),
CPASAnimParm::FromEnum(3)));
x460_knockBackController.SetAnimationStateRange(EKnockBackAnimationState::Flinch, EKnockBackAnimationState::Flinch);
x460_knockBackController.SetEnableBurn(false);
x460_knockBackController.SetEnableFreeze(false);
x460_knockBackController.SetEnableBurnDeath(false);
x460_knockBackController.SetEnableLaggedBurnDeath(false);
CreateShadow(false);
}
void CRidley::SetupCollisionActorManager(metaforce::CStateManager& mgr) {
const auto& animData = GetModelData()->GetAnimationData();
std::vector<CJointCollisionDescription> joints;
joints.reserve(skTail.size());
for (const auto& jInfo : skTail) {
joints.push_back(CJointCollisionDescription::OBBAutoSizeCollision(
animData->GetLocatorSegId(jInfo.to), animData->GetLocatorSegId(jInfo.from),
zeus::CVector3f(GetModelData()->GetScale().z() * jInfo.radius),
CJointCollisionDescription::EOrientationType::One, std::string(GetName()) + " - CollisionActor " + jInfo.from,
10.f));
}
x980_tailCollision = std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false);
joints.clear();
joints.reserve(skSphereJoints.size());
for (const auto& jInfo : skSphereJoints) {
joints.push_back(
CJointCollisionDescription::SphereCollision(animData->GetLocatorSegId(jInfo.name), jInfo.radius,
std::string(GetName()) + " - CollisionActor " + jInfo.name, 10.f));
}
x984_bodyCollision = std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false);
x988_headId = x984_bodyCollision->GetCollisionDescFromIndex(3).GetCollisionActorId();
x98a_breastPlateId = x984_bodyCollision->GetCollisionDescFromIndex(2).GetCollisionActorId();
SetupCollisionActors(mgr);
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
CMaterialList include = GetMaterialFilter().GetIncludeList();
exclude.Add(EMaterialTypes::Solid);
include.Remove(EMaterialTypes::Solid);
exclude.Add(EMaterialTypes::CollisionActor);
include.Remove(EMaterialTypes::CollisionActor);
exclude.Add(EMaterialTypes::AIPassthrough);
include.Remove(EMaterialTypes::AIPassthrough);
exclude.Add(EMaterialTypes::Player);
include.Remove(EMaterialTypes::Player);
exclude.Add(EMaterialTypes::Platform);
include.Remove(EMaterialTypes::Platform);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
AddMaterial(EMaterialTypes::ProjectilePassthrough);
}
void CRidley::SetupCollisionActors(CStateManager& mgr) {
for (size_t i = 0; i < x980_tailCollision->GetNumCollisionActors(); ++i) {
const auto& colDesc = x980_tailCollision->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
colAct->HealthInfo(mgr)->SetHP(1000.f);
colAct->SetMaterialFilter(CMaterialFilter::MakeInclude({EMaterialTypes::Player, EMaterialTypes::Platform}));
colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::EnemyNormal);
}
}
x980_tailCollision->AddMaterial(mgr, {EMaterialTypes::AIJoint});
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
colAct->SetDamageVulnerability(skDirectNormal);
colAct->HealthInfo(mgr)->SetHP(1000.f);
colAct->SetMaterialFilter(CMaterialFilter::MakeInclude({EMaterialTypes::Player, EMaterialTypes::Platform}));
colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::EnemyNormal);
}
}
x984_bodyCollision->AddMaterial(mgr, {EMaterialTypes::AIJoint});
}
void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
switch (msg) {
case EScriptObjectMessage::Registered: {
x450_bodyController->Activate(mgr);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
SetupCollisionActorManager(mgr);
xb10_ = xcb8_ = HealthInfo(mgr)->GetHP();
xcbc_ = 0.8f * xcb8_;
break;
}
case EScriptObjectMessage::Reset: {
xa34_26_ = true;
if (!GetActive()) {
CPatterned::AcceptScriptMsg(EScriptObjectMessage::Activate, uid, mgr);
}
break;
}
case EScriptObjectMessage::Activate: {
mgr.SetBossParams(GetUniqueId(), xb1c_ + xcb8_ + xb18_, 90);
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
mgr.GetPlayer().SetIsOverrideRadarRadius(true);
mgr.GetPlayer().SetRadarXYRadiusOverride(350.f);
mgr.GetPlayer().SetRadarZRadiusOverride(175.f);
break;
}
case EScriptObjectMessage::Deactivate: {
x984_bodyCollision->SetActive(mgr, false);
x980_tailCollision->SetActive(mgr, false);
mgr.GetPlayer().SetIsOverrideRadarRadius(false);
break;
}
case EScriptObjectMessage::Deleted: {
x984_bodyCollision->Destroy(mgr);
x980_tailCollision->Destroy(mgr);
if (xb64_plasmaProjectile != kInvalidUniqueId) {
mgr.FreeScriptObject(xb64_plasmaProjectile);
xb64_plasmaProjectile = kInvalidUniqueId;
}
break;
}
case EScriptObjectMessage::InitializedInArea: {
TUniqueId wpId = GetWaypointForState(mgr, EScriptObjectState::Patrol, EScriptObjectMessage::Follow);
if (wpId == kInvalidUniqueId) {
break;
}
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(wpId)) {
xa84_ = wp->GetTransform();
if (TCastToConstPtr<CScriptWaypoint> wpNext = mgr.GetObjectById(wp->NextWaypoint(mgr))) {
xab4_ = (wpNext->GetTranslation() - wp->GetTranslation()).toVec2f().magnitude();
xab8_ = wpNext->GetTranslation().z() - xa84_.origin.z();
if (TCastToConstPtr<CScriptWaypoint> wpNextNext = mgr.GetObjectById(wpNext->NextWaypoint(mgr))) {
xabc_ = (wpNextNext->GetTranslation().toVec2f() - xa84_.origin.toVec2f()).magnitude();
xac0_ = wpNextNext->GetTranslation().z() - xa84_.origin.z();
zeus::CVector3f min(xa84_.origin.x() - xabc_, xa84_.origin.y() - xabc_, xa84_.origin.z() - 10.f);
zeus::CVector3f max(xa84_.origin.x() + xabc_, xa84_.origin.y() + xabc_, xa84_.origin.z() + 100.f);
xac4_ = zeus::CAABox(min, max);
}
}
}
break;
}
case EScriptObjectMessage::Damage: {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
float lowHealth = 1000.f - colAct->HealthInfo(mgr)->GetHP();
colAct->HealthInfo(mgr)->SetHP(1000.f);
bool dontKnockback = false;
if (xc64_aiStage == 2) {
if (!xa33_28_) {
bool r26 = false;
xb10_ -= lowHealth;
xb24_ = 0.33f;
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
if (xb10_ > 0.f) {
if (xb10_ >= xcbc_ && xa33_26_ && !xa31_31_ && lowHealth > x568_data.x3f4_) {
dontKnockback = true;
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Zero));
} else {
xa32_27_ = true;
dontKnockback = true;
xcb0_ += 1;
xcb0_ = xcb0_ < 5 ? xcb0_ : 4;
r26 = true;
xcbc_ = .2f * float(5 - (xcb0_ + 1)) * xcb8_;
xcb4_ = 0;
xcc8_ = 2.f * 0.33f;
}
} else {
xc64_aiStage = 3;
xa31_25_ = false;
sub80257650(mgr);
xcbc_ = 0.6667f * x568_data.x3c_;
if (x450_bodyController->GetLocomotionType() != pas::ELocomotionType::Combat) {
for (const auto& effect : skWingEffects) {
GetModelData()->GetAnimationData()->SetParticleEffectState(effect, true, mgr);
}
}
xcc8_ = 2.f * 0.33f;
xb10_ = 0.f;
}
sub80256914(2.f * 0.33f, r26);
} else {
dontKnockback = true;
}
} else if (xc64_aiStage == 3) {
if (xa32_29_) {
zeus::CTransform xf = GetLctrTransform(xb90_headSegId);
if ((mgr.GetPlayer().GetTranslation() - xf.origin).dot(xf.frontVector()) < 0.5f) {
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
break;
}
}
TakeDamage(zeus::skForward, 1.f);
xb20_ = 0.33f;
if (xa32_29_) {
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
CWeaponMode wMode = proj->GetDamageInfo().GetWeaponMode();
if (wMode.IsCharged() || wMode.IsComboed() || wMode.GetType() == EWeaponType::Missile) {
xb14_ = 0.f;
}
xb14_ -= lowHealth;
xb24_ = 0.33f;
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
if (xb10_ <= 0.f) {
xa32_29_ = false;
dontKnockback = true;
xa32_28_shotAt = true;
xb14_ = x568_data.x38_;
}
}
} else if (xa31_27_) {
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
if (xb18_ > 0.f) {
xb18_ -= lowHealth;
if (xb18_ <= 0.f) {
xa31_26_ = true;
dontKnockback = true;
xb18_ = 0.f;
xcbc_ = 0.6667f * x568_data.x40_;
} else if (xb18_ < xcbc_) {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six));
xcbc_ -= (0.333f * x568_data.x3c_);
}
} else {
xb1c_ -= lowHealth;
if (xb1c_ <= 0.f) {
x401_30_pendingDeath = true;
mgr.GetPlayer().SetIsOverrideRadarRadius(false);
xb1c_ = 0.f;
} else if (xb1c_ < xcbc_) {
dontKnockback = true;
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six));
xcbc_ -= (0.333f * x568_data.x40_);
}
}
}
}
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
if (!dontKnockback) {
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
KnockBack(proj->GetTranslation() - proj->GetPreviousPos(), mgr, proj->GetDamageInfo(), EKnockBackType::Direct,
false, proj->GetDamageInfo().GetKnockBackPower());
}
}
}
break;
}
case EScriptObjectMessage::InvulnDamage: {
/* This code never executes, should have a `TCastTo<CCollisionActor>` followed by `GetLastTouchedObject` */
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid)) {
TUniqueId tmpId = kInvalidUniqueId;
bool doDamage = false;
if (xc64_aiStage == 3) {
if (!xa32_29_) {
if (xa31_27_) {
tmpId = x98a_breastPlateId;
doDamage = true;
}
} else {
tmpId = x988_headId;
doDamage = true;
}
} else if (xc64_aiStage == 2 && !xa31_31_) {
tmpId = x98a_breastPlateId;
doDamage = true;
}
if (doDamage) {
CDamageInfo info = proj->GetDamageInfo();
info.SetRadius(0.f);
mgr.ApplyDamage(uid, tmpId, proj->GetOwnerId(), info,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
}
}
break;
}
case EScriptObjectMessage::Touched: {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
if (colAct->GetMaterialFilter().Passes({EMaterialTypes::Platform})) {
if (TCastToConstPtr<CScriptPlatform> plat = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
mgr.ApplyDamage(GetUniqueId(), plat->GetUniqueId(), GetUniqueId(),
CDamageInfo(CWeaponMode(EWeaponType::AI), 1.f + plat->GetHealthInfo(mgr)->GetHP(), 0.f, 1.f),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
}
}
if (mgr.GetPlayer().GetUniqueId() == colAct->GetLastTouchedObject() && x420_curDamageRemTime <= 0.f) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), xc8c_,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
x420_curDamageRemTime = x424_damageWaitTime;
}
}
break;
}
default:
break;
}
}
void CRidley::Think(float dt, CStateManager& mgr) {
if (!GetActive()) {
return;
}
UpdateFlight(dt);
CPatterned::Think(dt, mgr);
ConstrainToHenge(dt);
x984_bodyCollision->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
x980_tailCollision->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
xb20_ = std::max(0.f, xb20_ - dt);
xb24_ = std::max(0.f, xb24_ - dt);
xcc8_ = std::max(0.f, xcc8_ - dt);
UpdateBeam(dt, mgr);
UpdateWingElectricity(dt, mgr);
xb2c_.Update(dt);
}
void CRidley::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
CPatterned::PreRender(mgr, frustum);
xb2c_.PreRender(mgr, *GetModelData()->GetAnimationData(), x34_transform, GetModelData()->GetScale(),
*x450_bodyController);
u32 matSet = xc74_;
if (xcc8_ > 0.f) {
u32 numMaterialSets = GetModelData()->GetNumMaterialSets();
u32 tmp = (30.f * xcc8_);
matSet = tmp - (tmp / numMaterialSets) * numMaterialSets;
}
CPlayerState::EPlayerVisor r28 = mgr.GetPlayerState()->GetActiveVisor(mgr);
bool atLastMat = GetModelData()->GetNumMaterialSets() == (matSet + 1);
if (r28 == CPlayerState::EPlayerVisor::Thermal && atLastMat) {
xb4_drawFlags.x2_flags |= CModelFlagBits::ThermalUnsortedOnly;
} else {
xb4_drawFlags.x2_flags &= CModelFlagBits::ThermalUnsortedOnly;
}
xb4_drawFlags.x1_matSetIdx = matSet;
if (xa33_27_) {
float zDiff = std::max(0.f, GetTranslation().z() - xa84_.origin.z());
xccc_ = 1.f + zeus::clamp(0.f, zDiff - 20.f, 1.f);
zeus::CVector3f extents = x9c_renderBounds.max - x9c_renderBounds.min;
zeus::CVector3f something = 0.5f * (xccc_ * extents - extents);
zeus::CAABox box(GetRenderBounds().min - something, GetRenderBounds().max + something);
if ((r28 != CPlayerState::EPlayerVisor::Combat && r28 != CPlayerState::EPlayerVisor::Scan) ||
!xac4_.intersects(box) || zDiff <= -10.f) {
xd10_->Unset_X80();
} else {
xd10_->RenderShadowBuffer(mgr, *GetModelData(), GetTransform(), atLastMat, {}, xccc_, 10.f + zDiff);
}
} else {
xd10_->Unset_X80();
}
}
void CRidley::Render(CStateManager& mgr) {
zeus::CColor multiplyColor = zeus::skBlack;
if (xb24_ > 0.f) {
multiplyColor = zeus::CColor::lerp(zeus::skWhite, x430_damageColor, xb24_ / 0.33f);
}
g_Renderer->SetGXRegister1Color(multiplyColor);
const zeus::CTransform xf = GetLctrTransform(xa30_breastPlateSegId);
if (xa31_25_) {
if (xb24_ > 0.f) {
x9e4_.Render(mgr, xf, GetActorLights(),
CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb24_ / 0.33f)));
} else {
x9e4_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite));
}
} else if (xa31_24_) {
if (xb20_ > 0.f) {
x998_.Render(mgr, xf, GetActorLights(),
CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb20_ / 0.33f)));
} else {
x998_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite));
}
}
CPatterned::Render(mgr);
}
void CRidley::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
CPatterned::AddToRenderer(frustum, mgr);
if (xce0_ && frustum.aabbFrustumTest(*xce0_->GetBounds())) {
g_Renderer->AddParticleGen(*xce0_);
}
}
void CRidley::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
switch (type) {
case EUserEventType::Projectile: {
if (xc64_aiStage != 2) {
return;
}
if (!xc14_.Token().IsLoaded()) {
xc14_.Token().GetObj();
return;
}
if (!mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 9)) {
return;
}
zeus::CTransform xf = GetLctrTransform(xa30_breastPlateSegId) * zeus::CTransform::RotateX(zeus::degToRad(-90.f));
xf = xf * zeus::CTransform::RotateY(
std::atan2(mgr.GetActiveRandom()->Range(-1.f, 1.f), mgr.GetActiveRandom()->Range(-1.f, 1.f)));
xf.origin = xf * zeus::CVector3f(0.f, 1.f, 1.f);
auto* proj =
new CEnergyProjectile(true, xc14_.Token(), EWeaponType::AI, xf, EMaterialTypes::Character, xc14_.GetDamage(),
mgr.AllocateUniqueId(), GetAreaIdAlways(), GetUniqueId(), mgr.GetPlayer().GetUniqueId(),
EProjectileAttrib::None, false, zeus::skOne3f, {}, -1, false);
mgr.AddObject(proj);
proj->SetCameraShake(x568_data.xcc_);
proj->SetMinHomingDistance(20.f);
return;
}
case EUserEventType::EggLay: {
if (xa32_24_) {
if (!xc3c_.Token().IsLoaded()) {
xc3c_.Token().GetObj();
break;
}
if (!mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 8)) {
break;
}
const float x = mgr.GetActiveRandom()->Range(-1.f, 1.f);
const float z = mgr.GetActiveRandom()->Range(-1.f, 1.f);
const auto vec = GetLctrTransform(xa30_breastPlateSegId) * zeus::CVector3f{x, 1.f, z};
const auto dir = mgr.GetPlayer().GetTranslation() + zeus::CVector3f{10.f * x, 10.f * z, 0.f};
auto* proj = new CEnergyProjectile(true, xc3c_.Token(), EWeaponType::AI, zeus::lookAt(vec, dir),
EMaterialTypes::Character, xc3c_.GetDamage(), mgr.AllocateUniqueId(),
GetAreaIdAlways(), GetUniqueId(), mgr.GetPlayer().GetUniqueId(),
EProjectileAttrib::None, false, zeus::skOne3f, {}, -1, false);
mgr.AddObject(proj);
proj->SetCameraShake(x568_data.xcc_);
} else if (xc64_aiStage == 3) {
xa31_24_ = false;
}
break;
}
case EUserEventType::DamageOn: {
if (xc64_aiStage == 3) {
sub8025784c(mgr);
} else if (xc64_aiStage == 2) {
xa33_28_ = false;
}
break;
}
case EUserEventType::DamageOff: {
if (xc64_aiStage == 3) {
sub80257650(mgr);
} else if (xc64_aiStage == 2 && !xa33_31_) {
xa33_28_ = true;
}
break;
}
case EUserEventType::Landing: {
SetVelocityWR(zeus::skDown);
xaec_.zeroOut();
xaf8_.zeroOut();
break;
}
case EUserEventType::FadeOut: {
xc74_ = std::min(GetModelData()->GetNumMaterialSets(), xc74_ + 1);
return;
}
case EUserEventType::ScreenShake: {
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() >= x568_data.x388_) {
break;
}
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x568_data.x298_,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
break;
}
case EUserEventType::BeginAction: {
if (xa32_25_ && !xa31_29_) {
FirePlasma(mgr);
}
if (!xa31_31_ || !xa32_26_) {
break;
}
xbf0_ = xa84_.basis[0];
zeus::CVector3f ourPos = GetTranslation();
if ((ourPos - xa84_.origin).dot(xbf0_) >= 30.f) {
xbf0_ *= zeus::CVector3f(-1.f);
}
xbfc_ = xbf0_;
xbe4_ = xa84_.origin - xabc_ * xbf0_;
xbe4_ += (mgr.GetPlayer().GetTranslation() - xa84_.origin).dot(xa84_.frontVector()) * xa84_.frontVector();
break;
}
case EUserEventType::EndAction: {
if (xa31_29_) {
ResetPlasmaProjectile(mgr, false);
}
break;
}
case EUserEventType::IkLock: {
xa32_26_ = true;
break;
}
case EUserEventType::IkRelease: {
xa32_26_ = false;
break;
}
case EUserEventType::BreakLockOn: {
if (x400_25_alive) {
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
return;
}
break;
}
case EUserEventType::SoundPlay: {
if (xa32_25_) {
break;
}
xcac_ = CSfxManager::AddEmitter({GetTranslation(), {}, 1000.f, 0.1f, 1, x568_data.x294_, 127, 63, false, 127}, true,
-1, false, kInvalidAreaId);
break;
}
default:
break;
}
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
void CRidley::sub8025784c(CStateManager& mgr) {
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
colAct->SetDamageVulnerability(i == 3 ? skIceWeakness : CDamageVulnerability::ImmuneVulnerabilty());
colAct->HealthInfo(mgr)->SetHP(1000.f);
colAct->CreateShadow(true);
}
}
xa32_29_ = true;
xa31_27_ = false;
}
void CRidley::ChooseStage2Attack(metaforce::CStateManager& mgr) {
xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f)
? skSomeRidleyStruct[xcb0_][xcb4_].x8_
: skSomeRidleyStruct[xcb0_][xcb4_].x0_;
if (xb04_ == -1) {
xcb4_ = 0;
xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f)
? skSomeRidleyStruct[xcb0_][xcb4_].x8_
: skSomeRidleyStruct[xcb0_][xcb4_].x0_;
}
++xcb4_;
xcc4_ = 1;
}
void CRidley::sub80257744(metaforce::CStateManager& mgr) {
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
colAct->SetDamageVulnerability(i == 2 ? skDirectNormal : CDamageVulnerability::ImmuneVulnerabilty());
colAct->HealthInfo(mgr)->SetHP(1000.f);
colAct->CreateShadow(true);
}
}
xa32_29_ = false;
xa31_27_ = true;
}
void CRidley::FirePlasma(metaforce::CStateManager& mgr) {
if (xb64_plasmaProjectile == kInvalidUniqueId) {
xb64_plasmaProjectile = mgr.AllocateUniqueId();
mgr.AddObject(new CPlasmaProjectile(xb68_.Token(), ""sv, EWeaponType::AI, x568_data.x64_, {},
EMaterialTypes::Character, xb68_.GetDamage(), xb64_plasmaProjectile,
GetAreaIdAlways(), GetUniqueId(), CPlasmaProjectile::PlayerEffectResources(),
false, EProjectileAttrib::KeepInCinematic));
}
if (auto* proj = static_cast<CPlasmaProjectile*>(mgr.ObjectById(xb64_plasmaProjectile))) {
proj->Fire(GetLctrTransform(xb91_mouthSegId), mgr, false);
if (!xca8_) {
xca8_ = CSfxManager::AddEmitter({GetTranslation(), {}, 1000.f, 0.1f, 1, x568_data.xa8_, 127, 63, false, 127},
true, -1, true, -1);
}
}
}
void CRidley::sub80257650(CStateManager& mgr) {
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
colAct->HealthInfo(mgr)->SetHP(1000.f);
colAct->CreateShadow(true);
}
}
xa32_29_ = false;
xa31_27_ = false;
}
void CRidley::sub80256914(float f31, bool r4) {
if (xce0_) {
xce0_->SetParticleEmission(true);
}
xd08_ = r4 ? 2.f * f31 : f31;
xa32_30_ = r4;
if (!xd0c_) {
xd0c_ = CSfxManager::AddEmitter(
CAudioSys::C3DEmitterParmData{GetTranslation(), zeus::skZero3f, 500.f, 0.1f, 1, 0, 127, 63, false, 127}, true,
127, true, kInvalidAreaId);
}
}
void CRidley::UpdateFlight(float dt) {
if (!IsAlive()) {
xaec_.zeroOut();
} else if (xaec_.isMagnitudeSafe()) {
const float mag = xaec_.magnitude();
float magScale = 0.2f;
if (xaf8_.magSquared() == 0.f) {
magScale *= 3.f;
}
xaec_ = -((zeus::clamp(0.f, dt * (magScale * mag), 0.5f) * mag) - mag) * ((1.f / mag) * xaec_);
ApplyImpulseWR(GetMass() * xaec_, {});
}
xaf8_.zeroOut();
}
void CRidley::ConstrainToHenge(float dt) {
if (xc64_aiStage == 3 && !x328_25_verticalMovement) {
SetTranslation({GetTranslation().x(), GetTranslation().y(), xa84_.origin.z()});
zeus::CVector3f posDiff = GetTranslation() - xa84_.origin;
float mag = posDiff.magnitude();
posDiff *= zeus::CVector3f(1.f / mag);
if (xab4_ + -6.f * zeus::clamp(-1.f, posDiff.dot(xa84_.basis[1]), 0.f) < mag && GetVelocity().dot(posDiff) > 0.f) {
Stop();
}
MoveToInOneFrameWR(GetTranslation() - posDiff, dt);
}
}
void CRidley::UpdateBeam(float dt, CStateManager& mgr) {
if (auto* proj = static_cast<CPlasmaProjectile*>(mgr.ObjectById(xb64_plasmaProjectile))) {
if (!proj->GetActive()) {
return;
}
zeus::CTransform mouthXf = GetLctrTransform(xb91_mouthSegId);
if (xc64_aiStage == 3) {
proj->UpdateFx(mouthXf, dt, mgr);
} else {
zeus::CTransform xf = zeus::lookAt(xf.origin, xbe4_);
proj->UpdateFx(xf, dt, mgr);
float d;
if (xbf0_.cross(zeus::skUp).dot(mgr.GetPlayer().GetTranslation() + zeus::skUp) <= 0.f)
d = xc10_;
else
d = -xc10_;
zeus::CQuaternion quat;
quat.rotateZ(zeus::degToRad(dt * d));
zeus::CVector3f vec = quat.transform(xbf0_);
float dist = xbfc_.dot(vec);
if (dist > 0.5f || xbfc_.dot(xbfc_) < dist) {
xbf0_ = vec;
}
}
}
if (xca8_) {
CSfxManager::UpdateEmitter(xca8_, GetTranslation(), {}, 1.f);
}
}
void CRidley::UpdateWingElectricity(float dt, CStateManager& mgr) {
if (xce0_) {
xce0_->SetGlobalOrientation(GetTransform().getRotation());
xce0_->SetGlobalTranslation(GetTranslation());
xce0_->SetGlobalScale(GetModelData()->GetScale());
if (xce0_->GetParticleEmission()) {
xd08_ -= dt;
if (xd08_ <= 0.f) {
xce0_->SetParticleEmission(false);
if (xd0c_) {
CSfxManager::RemoveEmitter(xd0c_);
xd0c_.reset();
}
} else {
xce0_->SetOverrideIPos(
GetModelData()->GetAnimationData()->GetLocatorTransform(xa30_breastPlateSegId, nullptr).origin);
s32 min = 0;
s32 max = xce4_wingBoneIds.size() - 1;
if (xa32_30_)
max = xce4_wingBoneIds.size() - 6;
else
min = xce4_wingBoneIds.size() - 12;
zeus::CTransform xf = GetModelData()->GetAnimationData()->GetLocatorTransform(
xce4_wingBoneIds[mgr.GetActiveRandom()->Range(min, max)], nullptr);
xce0_->SetOverrideFPos(xf.origin);
xce0_->ForceParticleCreation(1);
}
}
xce0_->Update(dt);
} else if (xd0c_) {
CSfxManager::RemoveEmitter(xd0c_);
xd0c_.reset();
}
if (xd0c_)
CSfxManager::UpdateEmitter(xd0c_, GetTranslation(), {}, 1.f);
}
void CRidley::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg != EStateMsg::Activate)
return;
ChooseStage2Attack(mgr);
xa32_27_ = false;
xa33_26_ = true;
}
void CRidley::Dead(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg != EStateMsg::Activate)
return;
mgr.SetBossParams(kInvalidUniqueId, 0.f, 0);
}
void CRidley::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg != EStateMsg::Activate)
return;
xa34_26_ = false;
SetTranslation(xa84_ * zeus::CVector3f{0.f, xabc_, xac0_ - xadc_});
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
}
void CRidley::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
xbe4_ = (GetTranslation() + zeus::skUp) - (8.f * GetTransform().rightVector());
xbfc_ = xbf0_ = GetTransform().rightVector();
xc08_ = xc0c_ = 0.f;
xc10_ = 240.f;
x32c_animState = EAnimState::Ready;
xa32_25_ = true;
--xcc4_;
} else if (msg == EStateMsg::Update) {
if (!xa31_29_) {
FacePlayer(arg, mgr);
} else {
xc0c_ = std::min(0.5f, 0.5f * arg + xc0c_);
xc08_ = arg * xc0c_ + xc08_;
xbe4_ += xc08_ * xbf0_;
}
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
ResetPlasmaProjectile(mgr, true);
xa32_25_ = false;
}
}
void CRidley::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
if (xa32_31_) {
xa33_24_ = false;
xbc4_ = GetTranslation();
xbd0_ = GetTransform().basis[1];
} else {
xa33_24_ = (GetTranslation() - xa84_.origin).magSquared() < 0.f;
for (const auto& conn : GetConnectionList()) {
if (conn.x0_state != EScriptObjectState::Attack || conn.x4_msg != EScriptObjectMessage::Follow)
continue;
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
if (uid == kInvalidUniqueId)
continue;
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(uid)) {
zeus::CVector3f wpPos = wp->GetTranslation();
const float mag = xa84_.basis[0].dot(wpPos - xa84_.origin);
if ((xa33_24_ && mag > 0.f) || (!xa33_24_ && mag <= 0.f)) {
xbc4_ = wp->GetTranslation();
xbd0_ = wp->GetTransform().basis[1];
x2ec_reflectedDestPos = GetTranslation();
break;
}
}
}
}
xbdc_ = 0.f;
xbe0_ = 800.f;
xa31_30_ = false;
xa31_31_ = true;
xc10_ = 120.f;
xa32_24_ = true;
xcc0_ = skSomeStruct[xcb0_].x1c_;
xc68_ = GetModelData()->GetScale();
SetSphereCollisionRadius(2.f, mgr);
} else if (msg == EStateMsg::Update) {
zeus::CVector3f diffVec = GetTranslation() - xa84_.origin;
float fVar22 = zeus::clamp(0.f, diffVec.magnitude() - 100.f, 250.f) / 250.f;
float local_d0 = zeus::clamp(0.3f, 1.f - (0.7f * -(2.f * fVar22 - 3.f) * (fVar22 * fVar22)), 1.f);
GetModelData()->SetScale(local_d0 * xc68_);
x55c_moveScale = zeus::CVector3f((1.f / local_d0));
x9e4_.SetScale(local_d0 * xc68_);
if (x330_stateMachineState.GetTime() > 1.f && skSomeStruct[xcb0_].x20_ != 0) {
xa32_25_ = true;
}
if (xa32_25_ && xa31_29_) {
xbe4_ += (90.f * arg) * xbf0_;
}
if (xa32_24_ && xcac_) {
CSfxManager::UpdateEmitter(xca8_, GetTranslation(), {}, 127);
}
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
return;
if (!xa31_30_) {
zeus::CVector3f local_54 = xbc4_ - GetTranslation();
float mag = local_54.magnitude();
if (mag <= 2.f || local_54.dot(xbc4_ - x2ec_reflectedDestPos) <= 0.f) {
auto dir = pas::EStepDirection::Right;
if (xa32_31_) {
dir = pas::EStepDirection::Left;
}
if (xcc0_ == 3) {
dir = pas::EStepDirection::Up;
} else if (xcc0_ == 2) {
dir = pas::EStepDirection::Forward;
}
auto type = pas::EStepType::Normal;
if (xa33_24_) {
type = pas::EStepType::BreakDodge;
}
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(dir, type));
xa31_30_ = true;
} else {
local_54 *= zeus::CVector3f(1.f / mag);
xbdc_ += zeus::clamp(-100.f * arg, xbe0_ - xbdc_, 100.f * arg);
sub80255fe8(xbdc_, arg, local_54);
x450_bodyController->FaceDirection(xbd0_, arg * zeus::clamp(1.f, 10.f / mag, 10.f));
}
} else {
x330_stateMachineState.SetCodeTrigger();
}
} else if (msg == EStateMsg::Deactivate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
if (xa32_25_) {
ResetPlasmaProjectile(mgr, true);
}
if (xa32_24_) {
xcac_.reset();
}
xa32_24_ = false;
xa32_25_ = false;
GetModelData()->SetScale(xc68_);
xa31_31_ = false;
x55c_moveScale.splat(1.f);
SetupCollisionActors(mgr);
SetSphereCollisionRadius(0.5f, mgr);
xa32_31_ = false;
}
}
void CRidley::ResetPlasmaProjectile(CStateManager& mgr, bool b1) {
if (CPlasmaProjectile* ent = static_cast<CPlasmaProjectile*>(mgr.ObjectById(xb64_plasmaProjectile))) {
ent->ResetBeam(mgr, b1);
xa31_29_ = false;
}
if (xca8_) {
CSfxManager::RemoveEmitter(xca8_);
xca8_.reset();
}
}
void CRidley::SetSphereCollisionRadius(float f1, CStateManager& mgr) {
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
colAct->SetSphereRadius(f1 * colAct->GetSphereRadius());
}
}
}
void CRidley::JumpBack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
SetMomentumWR(zeus::skZero3f);
x328_25_verticalMovement = true;
SetDestPos(xa84_.origin + (xabc_ * xa84_.basis[1]) + zeus::CVector3f(0.f, 0.f, xac0_));
RemoveMaterial(EMaterialTypes::Solid, mgr);
CMaterialList include = GetMaterialFilter().GetIncludeList();
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
include.Remove(EMaterialTypes::Solid);
exclude.Add(EMaterialTypes::Solid);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
xa32_26_ = false;
xc7c_ =
zeus::CVector2f::getAngleDiff((x2e0_destPos - GetTranslation()).toVec2f(), GetTransform().basis[1].toVec2f());
if (GetTransform().basis[0].dot(x2e0_destPos - GetTranslation()) > 0.f)
xc7c_ = -xc7c_;
xc78_ = 0.f;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerateNoXf, 4);
if (x32c_animState == EAnimState::Repeat) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
if (xc78_ == 0.f) {
CCharAnimTime ikLock =
GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkLock, CCharAnimTime::Infinity());
CCharAnimTime ikRelease = GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkRelease,
CCharAnimTime::Infinity());
if (ikLock != CCharAnimTime::Infinity() && ikRelease != CCharAnimTime::Infinity()) {
xc78_ = ikRelease.GetSeconds() - ikLock.GetSeconds();
}
}
if (xa32_26_) {
zeus::CQuaternion q;
q.rotateZ((xc7c_ * arg) / xc78_);
RotateInOneFrameOR(q, arg);
}
}
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CRidley::DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x402_28_isMakingBigStrike = x568_data.x3cc_ > 0.f;
x504_damageDur = x568_data.x3cc_;
xc8c_ = x568_data.x3b0_;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 2);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
x402_28_isMakingBigStrike = false;
x504_damageDur = 0.f;
xc8c_ = GetContactDamage();
}
}
void CRidley::CoverAttack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x402_28_isMakingBigStrike = x568_data.x3ec_ > 0.f;
x504_damageDur = x568_data.x3ec_;
xc8c_ = x568_data.x3d0_;
sub80256580();
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
x402_28_isMakingBigStrike = false;
x504_damageDur = 0.f;
xc8c_ = GetContactDamage();
}
}
void CRidley::Crouch(metaforce::CStateManager& mgr, metaforce::EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
SetMomentumWR(GetGravityConstant() * zeus::skDown);
if (xc64_aiStage == 3) {
ChooseStage3Attack(mgr);
}
} else if (msg == EStateMsg::Update) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Turn)
return;
zeus::CVector3f faceDir = (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized();
if (faceDir.dot(GetTransform().basis[1]) < 0.9f)
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(zeus::skZero3f, faceDir, 1.f));
}
}
void CRidley::FadeOut(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
for (const auto& effect : skWingEffects) {
GetModelData()->GetAnimationData()->SetParticleEffectState(effect, false, mgr);
}
if (!xa34_24_)
xa34_24_ = true;
xb68_.SetDamage(x568_data.x3fc_);
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack_Front, 5);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
xcbc_ = 0.6667f * x568_data.x3c_;
}
}
void CRidley::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 3);
FacePlayer(arg, mgr);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CRidley::Flee(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
zeus::CVector3f destPos =
xa84_.origin.toVec2f() + (40.f + xabc_) * (GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized();
destPos.z() = xac0_ + xa84_.origin.z();
SetDestPos(destPos);
} else if (msg == EStateMsg::Update) {
sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized());
x450_bodyController->FaceDirection((x2e0_destPos - GetTranslation()).normalized(), arg);
}
}
void CRidley::Lurk(metaforce::CStateManager& mgr, metaforce::EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
if (!xa33_25_) {
zeus::CVector3f vec = GetTranslation() - xa84_.origin;
vec.z() = 0.f;
arg = zeus::CVector3f::getAngleDiff(xa84_.basis[1], vec);
if (vec.dot(xa84_.basis[0]) < 0.f)
arg = -arg;
if (std::fabs(mgr.GetActiveRandom()->Range(-1.2566371f, 1.2566371f) - arg) >= 0.39269909f) {
/* CodeWarrior was drunk */
}
} else {
x984_bodyCollision->SetActive(mgr, true);
x980_tailCollision->SetActive(mgr, true);
}
xa33_25_ = false;
float f30 = xac0_ - xadc_;
float f31 = xabc_ * std::cos(0.f);
float f0 = xabc_ * std::sin(0.f);
zeus::CVector3f destPos = xa84_ * zeus::CVector3f(f0, f31, f30);
SetDestPos(destPos);
zeus::CVector3f vec = GetTransform().basis[1].toVec2f().normalized();
zeus::CTransform xf(vec.cross(zeus::skUp), vec, zeus::skUp, GetTranslation());
SetTransform(xf);
xa33_27_ = false;
xa34_26_ = false;
} else if (msg == EStateMsg::Update) {
sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized());
FacePlayer(10.f * arg, mgr);
}
}
void CRidley::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
--xcc4_;
xa33_31_ = true;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 2);
FacePlayer(arg, mgr);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
xa33_28_ = false;
xa33_31_ = false;
}
}
void CRidley::Flinch(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
sub80257744(mgr);
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack_Front, 3);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
sub80257650(mgr);
xa32_28_shotAt = false;
}
}
void CRidley::Hurled(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg != EStateMsg::Activate)
return;
sub80257650(mgr);
x450_bodyController->GetCommandMgr().DeliverCmd(CBCKnockBackCmd(GetTransform().frontVector(), pas::ESeverity::Four));
}
void CRidley::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
sub8025784c(mgr);
x32c_animState = EAnimState::Ready;
xa32_25_ = true;
sub80256580();
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
ResetPlasmaProjectile(mgr, true);
sub80257650(mgr);
xa32_25_ = false;
}
}
void CRidley::Jump(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
xc88_ = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() <= xae4_ ? 4 : 5;
x402_28_isMakingBigStrike = x568_data.x3ac_ > 0.f;
x504_damageDur = x568_data.x3ac_;
xc8c_ = x568_data.x390_;
sub80256580();
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, xc88_);
if (x330_stateMachineState.GetTime() < 1.75f) {
FacePlayer(arg, mgr);
}
} else if (msg == EStateMsg::Deactivate) {
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
x402_28_isMakingBigStrike = false;
x504_damageDur = 0.f;
xc8c_ = GetContactDamage();
x32c_animState = EAnimState::NotReady;
xa34_25_ = false;
}
}
void CRidley::Explode(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
xa32_27_ = false;
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack_Front, 2);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CRidley::Dodge(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
const zeus::CVector3f vec = zeus::CVector3f{GetTranslation().toVec2f() - xa84_.origin.toVec2f()}.normalized();
float dist = zeus::clamp(0.f, 2.f * vec.dot(xa84_.rightVector()) + 1.f, 1.f);
xc84_ = 2;
if (dist < mgr.GetActiveRandom()->Float()) {
xc84_ = 3;
}
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, xc84_);
if (x32c_animState == EAnimState::Over) {
zeus::CVector3f vec = zeus::CVector3f(GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized();
zeus::CVector3f someVec(((xa84_.origin.x() + xabc_) * vec.x()) - GetTranslation().x(),
((xa84_.origin.y() + xabc_) * vec.y()) - GetTranslation().y(),
((xa84_.origin.z() + xac0_) - GetTranslation().z()));
if (someVec.magnitude() > 1.f) {
someVec.normalize();
}
sub80255fe8(10.f, arg, someVec);
}
x450_bodyController->FaceDirection((xa84_.origin - GetTranslation()).normalized(), arg);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CRidley::Retreat(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, 5); // Down
} else {
x32c_animState = EAnimState::NotReady;
}
}
void CRidley::Approach(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
zeus::CVector3f direction = (GetTranslation() - xa84_.origin).normalized();
zeus::CVector3f destPos = xa84_.origin.toVec2f() + xab4_ * direction.toVec2f();
destPos.z() = (xae8_ + xa84_.origin.z()) - 1.f;
SetDestPos(destPos);
xa33_26_ = false;
if (xc64_aiStage == 3 && !xa34_24_) {
xa34_24_ = true;
SendScriptMsgs(EScriptObjectState::CameraPath, mgr, EScriptObjectMessage::None);
}
} else if (msg == EStateMsg::Update) {
sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized());
FacePlayer(arg, mgr);
}
}
void CRidley::Enraged(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
zeus::CVector3f vec = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()).normalized();
mgr.AddObject(new CExplosion(
x98c_, mgr.AllocateUniqueId(), true, CEntityInfo(GetAreaIdAlways(), NullConnectionList), ""sv,
zeus::CTransform(vec.cross(zeus::skUp), vec, zeus::skUp, mgr.GetPlayer().GetTranslation() - (20.f * vec)), 0,
zeus::skOne3f, zeus::skWhite));
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, 4);
FacePlayer(arg, mgr);
} else {
x32c_animState = EAnimState::NotReady;
xa33_24_ = true;
}
}
void CRidley::SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 0);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CRidley::Land(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
zeus::CVector3f diff = zeus::CVector3f(mgr.GetPlayer().GetTranslation().x() - xa84_.origin.x(),
mgr.GetPlayer().GetTranslation().y() - xa84_.origin.y(), 0.f);
SetDestPos(xa84_.origin + std::min(5.f + xab4_, diff.magnitude()) * diff.normalized());
x32c_animState = EAnimState::Ready;
AddMaterial(EMaterialTypes::Solid, mgr);
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
exclude.Remove(EMaterialTypes::Solid);
CMaterialList include = GetMaterialFilter().GetIncludeList();
include.Add(EMaterialTypes::Solid);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
if (xc64_aiStage == 3)
AddMaterial(EMaterialTypes::GroundCollider, EMaterialTypes::Solid, mgr);
x402_28_isMakingBigStrike = x568_data.x38c_ > 0.f;
x504_damageDur = x568_data.x38c_;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack_TargetPos, 8);
if (x32c_animState == EAnimState::Repeat) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
}
sub80255e5c(mgr);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
x402_28_isMakingBigStrike = false;
x504_damageDur = 0.f;
xa33_30_ = false;
xa33_29_doStrafe = false;
if (mgr.GetActiveRandom()->Range(0.f, 100.f) < 50.f) {
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() <= 0.f)
xa33_29_doStrafe = true;
else
xa33_30_ = true;
}
}
}
bool CRidley::Attacked(CStateManager& mgr, float arg) { return xa31_24_ && xa31_26_; }
bool CRidley::TooClose(CStateManager& mgr, float arg) {
if (xb0c_ == 4)
return true;
if (xb08_ == 4)
return false;
zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
if (diff.magnitude() < x2fc_minAttackRange && 0.7f * diff.magnitude() < diff.dot(GetTransform().basis[1])) {
xb0c_ = 4;
return true;
}
return false;
}
bool CRidley::InRange(CStateManager& mgr, float arg) { return (GetTranslation() - x2e0_destPos).magnitude() < 2.f; }
bool CRidley::ShouldAttack(CStateManager& mgr, float arg) {
return (xc64_aiStage == 3 && xb0c_ == 2) || (xc64_aiStage == 2 && xb04_ == 0);
}
bool CRidley::ShouldDoubleSnap(CStateManager& mgr, float arg) { return xa33_30_; }
bool CRidley::ShouldTurn(CStateManager& mgr, float arg) { return xb04_ == 5; }
bool CRidley::HitSomething(CStateManager& mgr, float arg) { return xa32_27_ || xc64_aiStage == 3; }
bool CRidley::AttackOver(CStateManager& mgr, float arg) { return xcc4_ == 0; }
bool CRidley::ShouldTaunt(CStateManager& mgr, float arg) {
return (xc64_aiStage == 3 && xb0c_ == 1) || (xc64_aiStage == 2 && xb04_ == 4);
}
bool CRidley::ShouldFire(CStateManager& mgr, float arg) { return xc64_aiStage == 2 && xb04_ == 2; }
bool CRidley::ShouldDodge(CStateManager& mgr, float arg) { return xb04_ == 3; }
bool CRidley::ShouldRetreat(CStateManager& mgr, float arg) { return xa34_26_; }
bool CRidley::ShouldCrouch(CStateManager& mgr, float arg) { return xb04_ == 1; }
bool CRidley::ShouldMove(metaforce::CStateManager& mgr, float arg) {
if (xb0c_ == 5) {
xa34_25_ = true;
return true;
}
zeus::CVector3f diffVec = mgr.GetPlayer().GetTranslation() - GetTranslation();
float mag = diffVec.magnitude();
if (x300_maxAttackRange < mag && 0.8f * mag < diffVec.dot(GetTransform().basis[1]) && sub80253960()) {
xa34_25_ = true;
xb0c_ = 5;
return true;
}
return false;
}
bool CRidley::ShotAt(CStateManager& mgr, float arg) { return xa32_28_shotAt; }
bool CRidley::SetAIStage(CStateManager& mgr, float arg) {
xc64_aiStage = arg;
return true;
}
bool CRidley::AIStage(CStateManager& mgr, float arg) { return xc64_aiStage >= arg; }
bool CRidley::ShouldStrafe(CStateManager& mgr, float arg) { return xa33_29_doStrafe; }
bool CRidley::IsDizzy(CStateManager& mgr, float arg) {
if (xb0c_ == 3)
return true;
if (xb08_ != 3) {
zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
if (diff.magnitude() < x300_maxAttackRange && diff.dot(GetTransform().basis[1]) < 0.f) {
xb0c_ = 3;
return true;
}
}
return false;
}
void CRidley::sub80255fe8(float f1, float f2, const zeus::CVector3f& vec) {
xaf8_ = (f1 * (0.2f * f1)) * vec;
xaec_ += f2 * xaf8_;
if (xaec_.magnitude() > f1) {
xaec_ = f1 * xaec_.normalized();
}
}
void CRidley::sub80255e5c(CStateManager& mgr) {
zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation();
if (posDiff.magnitude() < 8.f) {
float mag = mgr.GetPlayer().GetMass() * (8.f - posDiff.magnitude());
zeus::CVector3f impulse = mag * posDiff.toVec2f().normalized();
mgr.GetPlayer().ApplyImpulseWR(impulse, {});
}
}
void CRidley::FacePlayer(float arg, CStateManager& mgr) {
x450_bodyController->FaceDirection((mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized(), arg);
}
void CRidley::ChooseStage3Attack(metaforce::CStateManager& mgr) {
xb08_ = xb0c_;
float fVar1 = 100.f * mgr.GetActiveRandom()->Float();
float fVar6 = 0.f + skFloats[xb08_].x0_;
if (fVar6 <= fVar1) {
fVar6 += skFloats[xb08_].x4_;
if (fVar6 <= fVar1) {
fVar6 += skFloats[xb08_].x8_;
if (fVar6 <= fVar1) {
fVar6 += skFloats[xb08_].xc_;
if (fVar6 <= fVar1) {
fVar6 += skFloats[xb08_].x10_;
if (fVar6 <= fVar1) {
if (fVar1 < skFloats[xb08_].x14_) {
xb0c_ = 5;
}
} else {
xb0c_ = 4;
}
} else {
xb0c_ = 3;
}
} else {
xb0c_ = 2;
}
} else {
xb0c_ = 1;
}
} else {
xb0c_ = 0;
}
if (xb0c_ == 5 && !sub80253960()) {
xb0c_ = 2;
}
zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
float diffMag = diff.magnitude();
float frontMag = (diff * (1.f / diffMag)).dot(GetTransform().basis[1]);
if ((xb0c_ == 2 && frontMag < 0.5f) || (xb0c_ == 5 && frontMag < 0.8f))
xb0c_ = 0;
if (frontMag < 0.f && diffMag < x300_maxAttackRange && xb08_ != 3)
xb0c_ = 3;
if (frontMag > 0.f && diffMag < x2fc_minAttackRange && xb08_ != 4)
xb0c_ = 4;
}
} // namespace metaforce::MP1