metaforce/Runtime/World/CScriptSwitch.hpp

19 lines
463 B
C++

#pragma once
#include <string_view>
#include "Runtime/World/CEntity.hpp"
namespace metaforce {
class CScriptSwitch : public CEntity {
bool x34_opened;
bool x35_closeOnOpened;
public:
DEFINE_ENTITY
CScriptSwitch(TUniqueId, std::string_view, const CEntityInfo&, bool, bool, bool);
void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
};
} // namespace metaforce